Changelog History (click to expand)
v1.4.1
- updated for the latest bepinex build (5.4.2333).
- updated for the latest valheim build (221.4) call to arms update.
- added bjorn and unbjorn on their corresponding tier list.
v1.4.0
- updated serversync.
v1.3.9
- updated for the latest valheim build (0.220.3)
v1.3.8
- changed how loot drop is calculated, loot will now only be multiplied by the (yieldfactor * skillfactor) after it has been modified by other loot modifiers (ie. cllc), this will allow the mod to support other loot modifiers and not overwrite them.
v1.3.7
- added configurable hotkey combination to turn off pins.
- added configuarable max pin amount.
v1.3.6
- updated for the latest valheim build (219.13) bog witch
v1.3.5
- minor code fixes
v1.3.4
- disabled file watcher.
- fixed drop system, it will now respect the world modifier.
- as requested added toggle option to show icons only on the world map.
v1.3.3
- excluded tamed creatures from being track
- excluded tamed creatures from being a prey, now you won't get any exp if you kill your tamed creature.
v1.3.2
- updated for the latest valheim build (218.15 ashlands)
- updated serversync
v1.3.1
- minor bug fixed.
v1.3.0
- complete overhaul to support other mods that adds creatures, you can now specify the creature you want to track down and hunt.
- added toggle option to select numerical or percentage values of creatures health to display.
v1.2.7
- updated to the latest valheim build (217.28)
- updated serversync and dependencies
- updated manifests bepinex dependency string
v1.2.6
- fixed multiplayer version check issues
v1.2.5
- updated to the latest valheim build (217.22)
v1.2.4
- updated to the latest valheim build (217.14) hilders request.
v1.2.3
- as requested added support to Birds and OdinBear mods (birds and bears).
v1.2.2
- fixed loot drop bug, loots are now properly scaled by hunting skill level.
- added compatibility fix when using cllc's loot system.
v1.2.1
- updated to the latest valheim build (216.9)
v1.2.0
- fixed NRE's when a creature is killed by another creature using a bow
- added exp limit to some creatures (at skill level 10 you can no long get exp from necks, at skill level 25 you can no longer get exp from a boar and at skill level 50 you can no longer get exp from a deer)
- added support to monstrum mod creatrues (fox, bears, elk and prowler)
- added support to throwing knives and throwing axe (MaxAxe mod)
- added configurable skill exp loss on death
- updated to the latest bepinex and valheim builds
v1.1.9
- fixed compatibility issue with magicheim
v1.1.8
- splits creature list into 2 categories Tier1 (necks, deers, boars, odinshares, chickens) and Tier2 (wolf, lox, hares and teddybears).
v1.1.7
- added compatibility fixed with cllc, hp numerical values will now properly updates.
v1.1.6
- fixed an NRE when you die while fighting a monster.
- updated to latest bepinex for valheim.
v1.1.5
- fixed and updated for the current valheim version (214.2)
- added majestic chickens and teddy bears by cookie milk to the prey category
- added a new hunter skill called hunters vision which displays the current and max hp of monsters besides their names if you meet the level requirement which is configurable
v1.1.1
- added toggle option to enable disable exp gain notification.
v1.1.0
- reworked tracking feature and hopefully it won't cause anymore fps drops.
- fixed severe fps drops.
v1.0.9
- removed tracking feature for now, seems it still making fps drop severely. need to rework it again
v1.0.8
- completely rewritten from scratch, rework the auto detection and auto pinning of preys.
- fixed severe fps drops cause by the auto detection and auto pinning of preys. (hopefully)
- added mistland hares and odinshares into the prey category.
v1.0.2
- fixed fps drop while pinning preys on the map.
- added exp gain notification
v1.0.1
- added spear to the hunting weapon list
v1.0.0
- first release