using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using HarmonyLib;
using JetBrains.Annotations;
using Microsoft.CodeAnalysis;
using Newtonsoft.Json;
using ServerSync;
using TMPro;
using UnityEngine;
using YamlDotNet.Serialization;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("Build Pieces Customized")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Build Pieces Customized")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("448a53ac-6a9d-47e7-b934-d6ee2b13e7b2")]
[assembly: AssemblyFileVersion("1.2.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.2.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace BuildPiecesCustomized
{
[BepInPlugin("shudnal.BuildPiecesCustomized", "Build Pieces Customized", "1.2.0")]
[BepInIncompatibility("aedenthorn.BuildPieceTweaks")]
[BepInIncompatibility("TheSxW_EditMaterialProperties")]
[BepInIncompatibility("lime.plugins.foreverbuild")]
[BepInIncompatibility("bonesbro.val.floorsareroofs")]
public class BuildPiecesCustomized : BaseUnityPlugin
{
internal class MaterialPropertiesConfig
{
public ConfigEntry<float> maxSupport;
public ConfigEntry<float> minSupport;
public ConfigEntry<float> verticalLoss;
public ConfigEntry<float> horizontalLoss;
}
[HarmonyPatch(typeof(ZoneSystem), "OnDestroy")]
private static class ZoneSystem_OnDestroy_PiecesWntCache
{
private static void Postfix()
{
if (modEnabled.Value)
{
piecesWntComponent.Clear();
}
}
}
[HarmonyPatch(typeof(Piece), "Awake")]
private static class Piece_Awake_PiecesWntCache
{
private static void Prefix(Piece __instance)
{
if (modEnabled.Value)
{
piecesWntComponent[__instance] = ((Component)__instance).GetComponent<WearNTear>();
}
}
}
[HarmonyPatch(typeof(Piece), "OnDestroy")]
private static class Piece_OnDestroy_PiecesWntCache
{
private static void Prefix(Piece __instance)
{
if (modEnabled.Value)
{
piecesWntComponent.Remove(__instance);
}
}
}
[HarmonyPatch(typeof(ZoneSystem), "Start")]
private static class ZoneSystem_Start_PiecesConfigWatcher
{
[HarmonyPriority(0)]
private static void Postfix()
{
if (modEnabled.Value)
{
SetupConfigWatcher();
}
}
}
[HarmonyPatch(typeof(WearNTear), "GetMaterialProperties")]
private static class WearNTear_GetMaterialProperties_MaterialProperties
{
private static void Postfix(WearNTear __instance, ref float maxSupport, ref float minSupport, ref float horizontalLoss, ref float verticalLoss)
{
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_0058: Unknown result type (might be due to invalid IL or missing references)
//IL_0077: Unknown result type (might be due to invalid IL or missing references)
//IL_0098: Unknown result type (might be due to invalid IL or missing references)
if (modEnabled.Value && materialConfigs.ContainsKey(__instance.m_materialType))
{
maxSupport *= materialConfigs[__instance.m_materialType].maxSupport.Value;
minSupport *= materialConfigs[__instance.m_materialType].minSupport.Value;
horizontalLoss /= materialConfigs[__instance.m_materialType].horizontalLoss.Value;
verticalLoss /= materialConfigs[__instance.m_materialType].verticalLoss.Value;
}
}
}
[Serializable]
[CompilerGenerated]
private sealed class <>c
{
public static readonly <>c <>9 = new <>c();
public static EventHandler <>9__39_0;
public static EventHandler <>9__39_1;
public static EventHandler <>9__39_2;
public static EventHandler <>9__39_3;
public static EventHandler <>9__39_4;
public static EventHandler <>9__39_5;
public static EventHandler <>9__39_6;
public static EventHandler <>9__39_7;
public static EventHandler <>9__39_8;
public static EventHandler <>9__39_9;
public static EventHandler <>9__39_10;
public static ConsoleEvent <>9__42_0;
public static Func<GameObject, string> <>9__42_6;
public static ConsoleOptionsFetcher <>9__42_1;
public static ConsoleEvent <>9__42_2;
public static Func<GameObject, string> <>9__42_7;
public static ConsoleOptionsFetcher <>9__42_3;
public static ConsoleEvent <>9__42_4;
public static Func<KeyValuePair<int, List<string>>, IEnumerable<global::<>f__AnonymousType0<string, int>>> <>9__44_0;
public static Func<global::<>f__AnonymousType0<string, int>, string> <>9__44_1;
public static Func<global::<>f__AnonymousType0<string, int>, int> <>9__44_2;
internal void <ConfigInit>b__39_0(object s, EventArgs e)
{
PiecePatches.UpdatePiecesProperties();
}
internal void <ConfigInit>b__39_1(object s, EventArgs e)
{
PiecePatches.UpdatePiecesProperties();
}
internal void <ConfigInit>b__39_2(object s, EventArgs e)
{
PiecePatches.UpdatePiecesProperties();
}
internal void <ConfigInit>b__39_3(object s, EventArgs e)
{
PiecePatches.UpdatePiecesProperties();
}
internal void <ConfigInit>b__39_4(object s, EventArgs e)
{
PiecePatches.UpdatePiecesProperties();
}
internal void <ConfigInit>b__39_5(object s, EventArgs e)
{
PiecePatches.UpdatePiecesProperties();
}
internal void <ConfigInit>b__39_6(object s, EventArgs e)
{
PiecePatches.UpdatePiecesProperties();
}
internal void <ConfigInit>b__39_7(object s, EventArgs e)
{
PiecePatches.UpdatePiecesProperties();
}
internal void <ConfigInit>b__39_8(object s, EventArgs e)
{
PiecePatches.UpdatePiecesProperties();
}
internal void <ConfigInit>b__39_9(object s, EventArgs e)
{
PiecePatches.UpdatePiecesProperties();
}
internal void <ConfigInit>b__39_10(object s, EventArgs e)
{
PiecePatches.UpdatePiecesProperties();
}
internal void <InitCommands>b__42_0(ConsoleEventArgs args)
{
bool flag = args.Length >= 2;
string value = (flag ? args.FullLine.Substring(args[0].Length + 1) : "");
foreach (GameObject buildPiece in CustomPieceData.GetBuildPieces())
{
CustomPieceData byPieceName = CustomPieceData.GetByPieceName(((Object)buildPiece).name);
if (byPieceName != null && (!flag || byPieceName.prefabName.IndexOf(value) != -1 || Regex.IsMatch(byPieceName.prefabName, <InitCommands>g__WildCardToRegular|42_5(value))))
{
byPieceName.SaveToDirectory(configDirectory.FullName);
Terminal context = args.Context;
if (context != null)
{
context.AddString("Saved " + byPieceName.prefabName + " file to config directory");
}
}
}
}
internal List<string> <InitCommands>b__42_1()
{
return (from piece in CustomPieceData.GetBuildPieces()
select ((Object)piece).name).ToList();
}
internal string <InitCommands>b__42_6(GameObject piece)
{
return ((Object)piece).name;
}
internal void <InitCommands>b__42_2(ConsoleEventArgs args)
{
if (args.Length < 2)
{
return;
}
string text = args.FullLine.Substring(args[0].Length + 1);
CustomPieceData byPieceName = CustomPieceData.GetByPieceName(text);
if (byPieceName == null)
{
Terminal context = args.Context;
if (context != null)
{
context.AddString("Piece with name " + text + " was not found");
}
return;
}
byPieceName.SaveToDirectory(configDirectory.FullName);
Terminal context2 = args.Context;
if (context2 != null)
{
context2.AddString("Saved " + text + " file to config directory");
}
}
internal List<string> <InitCommands>b__42_3()
{
return (from piece in CustomPieceData.GetBuildPieces()
select ((Object)piece).name).ToList();
}
internal string <InitCommands>b__42_7(GameObject piece)
{
return ((Object)piece).name;
}
internal void <InitCommands>b__42_4(ConsoleEventArgs args)
{
DocGen.GenerateDocumentationFile();
}
internal IEnumerable<global::<>f__AnonymousType0<string, int>> <ReadConfigs>b__44_0(KeyValuePair<int, List<string>> kv)
{
<>c__DisplayClass44_0 CS$<>8__locals0 = new <>c__DisplayClass44_0
{
kv = kv
};
return CS$<>8__locals0.kv.Value.Select((string v) => new
{
Key = v,
Value = CS$<>8__locals0.kv.Key
});
}
internal string <ReadConfigs>b__44_1(global::<>f__AnonymousType0<string, int> x)
{
return x.Key.ToLower();
}
internal int <ReadConfigs>b__44_2(global::<>f__AnonymousType0<string, int> x)
{
return x.Value;
}
}
[CompilerGenerated]
private sealed class <>c__DisplayClass44_0
{
public KeyValuePair<int, List<string>> kv;
internal global::<>f__AnonymousType0<string, int> <ReadConfigs>b__3(string v)
{
return new
{
Key = v,
Value = kv.Key
};
}
}
public const string pluginID = "shudnal.BuildPiecesCustomized";
public const string pluginName = "Build Pieces Customized";
public const string pluginVersion = "1.2.0";
private readonly Harmony harmony = new Harmony("shudnal.BuildPiecesCustomized");
internal static readonly ConfigSync configSync = new ConfigSync("shudnal.BuildPiecesCustomized")
{
DisplayName = "Build Pieces Customized",
CurrentVersion = "1.2.0",
MinimumRequiredVersion = "1.2.0"
};
internal static ConfigEntry<bool> modEnabled;
internal static ConfigEntry<bool> configLocked;
internal static ConfigEntry<bool> loggingEnabled;
internal static ConfigEntry<bool> saveAsYAML;
internal static ConfigEntry<string> toolsToPatchPieces;
internal static ConfigEntry<string> prefabListClipEverything;
internal static ConfigEntry<string> prefabListAllowedInDungeons;
internal static ConfigEntry<string> prefabListRepairPiece;
internal static ConfigEntry<string> prefabListCanBeRemoved;
internal static ConfigEntry<string> prefabListIsRoof;
internal static ConfigEntry<string> prefabListIsLeaky;
internal static ConfigEntry<string> prefabListDisabled;
internal static ConfigEntry<string> prefabListAshDamageImmune;
internal static ConfigEntry<string> prefabListNoRoofWear;
internal static ConfigEntry<string> prefabListNoSupportWear;
internal static readonly Dictionary<MaterialType, MaterialPropertiesConfig> materialConfigs = new Dictionary<MaterialType, MaterialPropertiesConfig>();
internal static BuildPiecesCustomized instance;
internal static readonly CustomSyncedValue<Dictionary<string, string>> configsJSON = new CustomSyncedValue<Dictionary<string, string>>(configSync, "JSON configs", new Dictionary<string, string>());
internal static readonly CustomSyncedValue<Dictionary<string, int>> pieceCategories = new CustomSyncedValue<Dictionary<string, int>>(configSync, "Pieces categories", new Dictionary<string, int>());
internal static readonly Dictionary<string, CustomPieceData> pieceData = new Dictionary<string, CustomPieceData>();
internal static readonly Dictionary<string, CraftingStation> craftingStations = new Dictionary<string, CraftingStation>();
internal static readonly Dictionary<string, CustomPieceData> defaultPieceData = new Dictionary<string, CustomPieceData>();
internal static DirectoryInfo pluginDirectory;
internal static DirectoryInfo configDirectory;
private static FileSystemWatcher fileSystemWatcherPlugin;
private static FileSystemWatcher fileSystemWatcherConfig;
internal static readonly IDeserializer YamlDeserializer = new DeserializerBuilder().IgnoreUnmatchedProperties().Build();
internal static readonly ISerializer YamlSerializer = new SerializerBuilder().Build();
internal static readonly Dictionary<Piece, WearNTear> piecesWntComponent = new Dictionary<Piece, WearNTear>();
private void Awake()
{
harmony.PatchAll();
instance = this;
pluginDirectory = new DirectoryInfo(Assembly.GetExecutingAssembly().Location).Parent;
configDirectory = new DirectoryInfo(Path.Combine(Paths.ConfigPath, "shudnal.BuildPiecesCustomized"));
ConfigInit();
configSync.AddLockingConfigEntry<bool>(configLocked);
configsJSON.ValueChanged += LoadConfigs;
pieceCategories.ValueChanged += PiecePatches.UpdatePiecesProperties;
Game.isModded = true;
}
private void OnDestroy()
{
((BaseUnityPlugin)this).Config.Save();
Harmony obj = harmony;
if (obj != null)
{
obj.UnpatchSelf();
}
instance = null;
}
public static void LogInfo(object data)
{
if (loggingEnabled.Value)
{
((BaseUnityPlugin)instance).Logger.LogInfo(data);
}
}
public static void LogWarning(object data)
{
((BaseUnityPlugin)instance).Logger.LogWarning(data);
}
private ConfigDescription GetDescriptionSeparatedStrings(string description)
{
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_0045: Expected O, but got Unknown
return Chainloader.PluginInfos.ContainsKey("_shudnal.ConfigurationManager") ? new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()) : new ConfigDescription(description, (AcceptableValueBase)null, new object[1]
{
new CustomConfigs.ConfigurationManagerAttributes
{
CustomDrawer = CustomConfigs.DrawSeparatedStrings(",")
}
});
}
public void ConfigInit()
{
//IL_0418: Unknown result type (might be due to invalid IL or missing references)
//IL_041d: Unknown result type (might be due to invalid IL or missing references)
//IL_0424: Unknown result type (might be due to invalid IL or missing references)
//IL_0431: Unknown result type (might be due to invalid IL or missing references)
//IL_045d: Unknown result type (might be due to invalid IL or missing references)
//IL_0489: Unknown result type (might be due to invalid IL or missing references)
//IL_04b5: Unknown result type (might be due to invalid IL or missing references)
config("General", "NexusID", 2782, "Nexus mod ID for updates", synchronizedSetting: false);
modEnabled = config("General", "Enabled", defaultValue: true, "Enable the mod.");
configLocked = config("General", "Lock Configuration", defaultValue: true, "Configuration is locked and can be changed by server admins only.");
loggingEnabled = config("General", "Logging enabled", defaultValue: false, "Enable logging. [Not Synced with Server]", synchronizedSetting: false);
saveAsYAML = config("General", "Save piece data as YAML", defaultValue: false, "Save piece data in YAML format. [Not Synced with Server]", synchronizedSetting: false);
toolsToPatchPieces = config("General", "Tools list", "Hammer,Hoe,Cultivator", "Comma-separated list of tool prefab name to get build pieces from");
toolsToPatchPieces.SettingChanged += delegate
{
PiecePatches.UpdatePiecesProperties();
};
prefabListClipEverything = config("List - Global setting", "Clip everything", "", GetDescriptionSeparatedStrings("Comma-separated list of pieces that will clip through each other. Set \"AllPieces\" identifier to apply for all pieces."));
prefabListAllowedInDungeons = config("List - Global setting", "Allow in dungeons", "", GetDescriptionSeparatedStrings("Comma-separated list of pieces that will be allowed to build in dungeons. Set \"AllPieces\" identifier to apply for all pieces."));
prefabListRepairPiece = config("List - Global setting", "Can be repaired", "", GetDescriptionSeparatedStrings("Comma-separated list of pieces that will be repairable. Set \"AllPieces\" identifier to apply for all pieces."));
prefabListCanBeRemoved = config("List - Global setting", "Can be removed", "", GetDescriptionSeparatedStrings("Comma-separated list of pieces that will be removeable. Set \"AllPieces\" identifier to apply for all pieces."));
prefabListDisabled = config("List - Global setting", "Disabled pieces", "", GetDescriptionSeparatedStrings("Comma-separated list of pieces that will be disabled."));
prefabListIsRoof = config("List - Global setting", "Is Roof", "", GetDescriptionSeparatedStrings("Comma-separated list of pieces that will work as a roof. Set \"AllPieces\" identifier to apply for all pieces.\nLeaky -> Roof transition will be applied immediately. \nRestart the game if you need Roof -> Leaky transition of updated pieces."));
prefabListIsLeaky = config("List - Global setting", "Is Leaky", "", GetDescriptionSeparatedStrings("Comma-separated list of pieces that will not work as a roof. Set \"AllPieces\" identifier to apply for all pieces.\nRoof -> Leaky transition will be applied immediately. \nRestart the game if you need Leaky -> Roof transition of updated pieces."));
prefabListClipEverything.SettingChanged += delegate
{
PiecePatches.UpdatePiecesProperties();
};
prefabListAllowedInDungeons.SettingChanged += delegate
{
PiecePatches.UpdatePiecesProperties();
};
prefabListRepairPiece.SettingChanged += delegate
{
PiecePatches.UpdatePiecesProperties();
};
prefabListCanBeRemoved.SettingChanged += delegate
{
PiecePatches.UpdatePiecesProperties();
};
prefabListDisabled.SettingChanged += delegate
{
PiecePatches.UpdatePiecesProperties();
};
prefabListIsRoof.SettingChanged += delegate
{
PiecePatches.UpdatePiecesProperties();
};
prefabListIsLeaky.SettingChanged += delegate
{
PiecePatches.UpdatePiecesProperties();
};
prefabListAshDamageImmune = config("List - Immune to", "Ash and lava", "", GetDescriptionSeparatedStrings("Comma-separated list of pieces that will be immune to ash and lava damage. Set \"AllPieces\" identifier to apply for all pieces."));
prefabListNoRoofWear = config("List - Immune to", "Water damage", "", GetDescriptionSeparatedStrings("Comma-separated list of pieces that will be immune to water damage. Set \"AllPieces\" identifier to apply for all pieces."));
prefabListNoSupportWear = config("List - Immune to", "Structural integrity", "", GetDescriptionSeparatedStrings("Comma-separated list of pieces that will not be needed support. Set \"AllPieces\" identifier to apply for all pieces."));
prefabListAshDamageImmune.SettingChanged += delegate
{
PiecePatches.UpdatePiecesProperties();
};
prefabListNoRoofWear.SettingChanged += delegate
{
PiecePatches.UpdatePiecesProperties();
};
prefabListNoSupportWear.SettingChanged += delegate
{
PiecePatches.UpdatePiecesProperties();
};
foreach (MaterialType value in Enum.GetValues(typeof(MaterialType)))
{
materialConfigs.Add(value, new MaterialPropertiesConfig
{
maxSupport = config($"Material - {(object)value}", "Max support multiplier", 1f, "Multiplier of maximum support value material can provide."),
minSupport = config($"Material - {(object)value}", "Min support multiplier", 1f, "Multiplier of minimum support value material can provide."),
verticalLoss = config($"Material - {(object)value}", "Vertical stability multiplier", 1f, "Multiplier of vertical support value. Increase to be able to build higher."),
horizontalLoss = config($"Material - {(object)value}", "Horizontal stability multiplier", 1f, "Multiplier of horizontal support value. Increase to be able to build longer hanging beams.")
});
}
InitCommands();
}
private ConfigEntry<T> config<T>(string group, string name, T defaultValue, ConfigDescription description, bool synchronizedSetting = true)
{
ConfigEntry<T> val = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, defaultValue, description);
SyncedConfigEntry<T> syncedConfigEntry = configSync.AddConfigEntry<T>(val);
syncedConfigEntry.SynchronizedConfig = synchronizedSetting;
return val;
}
private ConfigEntry<T> config<T>(string group, string name, T defaultValue, string description, bool synchronizedSetting = true)
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Expected O, but got Unknown
return config(group, name, defaultValue, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting);
}
public static void InitCommands()
{
//IL_002e: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Expected O, but got Unknown
//IL_0060: Unknown result type (might be due to invalid IL or missing references)
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_005d: Expected O, but got Unknown
//IL_0093: Unknown result type (might be due to invalid IL or missing references)
//IL_0098: Unknown result type (might be due to invalid IL or missing references)
//IL_009e: Expected O, but got Unknown
//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
//IL_00c2: Expected O, but got Unknown
//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
//IL_00f4: Expected O, but got Unknown
string text = "[Prefab partial name or wildcard *] - save data of ALL pieces into JSON files to config directory " + configDirectory.Name;
object obj = <>c.<>9__42_0;
if (obj == null)
{
ConsoleEvent val = delegate(ConsoleEventArgs args)
{
bool flag = args.Length >= 2;
string value2 = (flag ? args.FullLine.Substring(args[0].Length + 1) : "");
foreach (GameObject buildPiece in CustomPieceData.GetBuildPieces())
{
CustomPieceData byPieceName2 = CustomPieceData.GetByPieceName(((Object)buildPiece).name);
if (byPieceName2 != null && (!flag || byPieceName2.prefabName.IndexOf(value2) != -1 || Regex.IsMatch(byPieceName2.prefabName, WildCardToRegular(value2))))
{
byPieceName2.SaveToDirectory(configDirectory.FullName);
Terminal context3 = args.Context;
if (context3 != null)
{
context3.AddString("Saved " + byPieceName2.prefabName + " file to config directory");
}
}
}
};
<>c.<>9__42_0 = val;
obj = (object)val;
}
object obj2 = <>c.<>9__42_1;
if (obj2 == null)
{
ConsoleOptionsFetcher val2 = () => (from piece in CustomPieceData.GetBuildPieces()
select ((Object)piece).name).ToList();
<>c.<>9__42_1 = val2;
obj2 = (object)val2;
}
new ConsoleCommand("bpcsaveall", text, (ConsoleEvent)obj, false, false, false, false, false, (ConsoleOptionsFetcher)obj2, false, false, false);
string text2 = "[Prefab name] - save piece data into JSON file to config directory " + configDirectory.Name;
object obj3 = <>c.<>9__42_2;
if (obj3 == null)
{
ConsoleEvent val3 = delegate(ConsoleEventArgs args)
{
if (args.Length >= 2)
{
string text3 = args.FullLine.Substring(args[0].Length + 1);
CustomPieceData byPieceName = CustomPieceData.GetByPieceName(text3);
if (byPieceName == null)
{
Terminal context = args.Context;
if (context != null)
{
context.AddString("Piece with name " + text3 + " was not found");
}
}
else
{
byPieceName.SaveToDirectory(configDirectory.FullName);
Terminal context2 = args.Context;
if (context2 != null)
{
context2.AddString("Saved " + text3 + " file to config directory");
}
}
}
};
<>c.<>9__42_2 = val3;
obj3 = (object)val3;
}
object obj4 = <>c.<>9__42_3;
if (obj4 == null)
{
ConsoleOptionsFetcher val4 = () => (from piece in CustomPieceData.GetBuildPieces()
select ((Object)piece).name).ToList();
<>c.<>9__42_3 = val4;
obj4 = (object)val4;
}
new ConsoleCommand("bpcsave", text2, (ConsoleEvent)obj3, false, false, false, false, false, (ConsoleOptionsFetcher)obj4, false, false, false);
object obj5 = <>c.<>9__42_4;
if (obj5 == null)
{
ConsoleEvent val5 = delegate
{
DocGen.GenerateDocumentationFile();
};
<>c.<>9__42_4 = val5;
obj5 = (object)val5;
}
new ConsoleCommand("bpcdocs", "Save documentation file Pieces and properties.md to config directory", (ConsoleEvent)obj5, false, false, false, false, false, (ConsoleOptionsFetcher)null, false, false, false);
static string WildCardToRegular(string value)
{
return "^" + Regex.Escape(value).Replace("\\*", ".*") + "$";
}
}
public static void SetupConfigWatcher()
{
if (fileSystemWatcherPlugin == null)
{
fileSystemWatcherPlugin = new FileSystemWatcher(pluginDirectory.FullName, "*.*");
fileSystemWatcherPlugin.Changed += ReadConfigs;
fileSystemWatcherPlugin.Created += ReadConfigs;
fileSystemWatcherPlugin.Renamed += ReadConfigs;
fileSystemWatcherPlugin.Deleted += ReadConfigs;
fileSystemWatcherPlugin.IncludeSubdirectories = true;
fileSystemWatcherPlugin.SynchronizingObject = ThreadingHelper.SynchronizingObject;
}
fileSystemWatcherPlugin.EnableRaisingEvents = modEnabled.Value;
if (fileSystemWatcherConfig == null && configDirectory.Exists)
{
fileSystemWatcherConfig = new FileSystemWatcher(configDirectory.FullName, "*.*");
fileSystemWatcherConfig.Changed += ReadConfigs;
fileSystemWatcherConfig.Created += ReadConfigs;
fileSystemWatcherConfig.Renamed += ReadConfigs;
fileSystemWatcherConfig.Deleted += ReadConfigs;
fileSystemWatcherConfig.IncludeSubdirectories = true;
fileSystemWatcherConfig.SynchronizingObject = ThreadingHelper.SynchronizingObject;
}
if (fileSystemWatcherConfig != null)
{
fileSystemWatcherConfig.EnableRaisingEvents = modEnabled.Value;
}
ReadConfigs(null, null);
}
private static void ReadConfigs(object sender, FileSystemEventArgs eargs)
{
Dictionary<string, string> dictionary = new Dictionary<string, string>();
List<FileInfo> list = new List<FileInfo>();
if (pluginDirectory.Exists)
{
list.AddRange(pluginDirectory.GetFiles("*.json", SearchOption.AllDirectories));
list.AddRange(pluginDirectory.GetFiles("*.yaml", SearchOption.AllDirectories));
list.AddRange(pluginDirectory.GetFiles("*.yml", SearchOption.AllDirectories));
}
if (configDirectory.Exists)
{
list.AddRange(configDirectory.GetFiles("*.json", SearchOption.AllDirectories));
list.AddRange(configDirectory.GetFiles("*.yaml", SearchOption.AllDirectories));
list.AddRange(configDirectory.GetFiles("*.yml", SearchOption.AllDirectories));
}
foreach (FileInfo item in list)
{
if (item.Name == "manifest.json")
{
continue;
}
LogInfo("Found " + item.FullName);
try
{
using FileStream fileStream = new FileStream(item.FullName, FileMode.Open, FileAccess.Read, FileShare.Read);
using StreamReader streamReader = new StreamReader(fileStream);
string text = streamReader.ReadToEnd();
streamReader.Close();
fileStream.Dispose();
string fileNameWithoutExtension = Path.GetFileNameWithoutExtension(item.Name);
if (fileNameWithoutExtension == "Piece categories")
{
Dictionary<int, List<string>> source = ((item.Extension != ".json") ? YamlDeserializer.Deserialize<Dictionary<int, List<string>>>(text) : JsonConvert.DeserializeObject<Dictionary<int, List<string>>>(text));
pieceCategories.AssignLocalValue(source.SelectMany((KeyValuePair<int, List<string>> kv) => kv.Value.Select((string v) => new
{
Key = v,
Value = kv.Key
})).ToDictionary(x => x.Key.ToLower(), x => x.Value));
}
else
{
if (item.Extension != ".json")
{
text = JsonConvert.SerializeObject((object)YamlDeserializer.Deserialize<CustomPieceData>(text));
}
dictionary.Add(fileNameWithoutExtension, text);
}
}
catch (Exception ex)
{
LogWarning("Error reading file (" + item.FullName + ")! Error: " + ex.Message);
}
}
configsJSON.AssignLocalValue(dictionary);
}
private static void LoadConfigs()
{
pieceData.Clear();
foreach (KeyValuePair<string, string> item in configsJSON.Value)
{
try
{
pieceData.Add(item.Key, JsonConvert.DeserializeObject<CustomPieceData>(item.Value));
}
catch (Exception ex)
{
LogWarning("Error parsing item (" + item.Key + ")! Error: " + ex.Message);
}
}
PiecePatches.UpdatePiecesProperties();
}
internal static WearNTear GetWearNTearComponent(Piece piece)
{
if (piecesWntComponent.TryGetValue(piece, out var value))
{
return value;
}
WearNTear component = ((Component)piece).GetComponent<WearNTear>();
piecesWntComponent[piece] = component;
return component;
}
[CompilerGenerated]
internal static string <InitCommands>g__WildCardToRegular|42_5(string value)
{
return "^" + Regex.Escape(value).Replace("\\*", ".*") + "$";
}
}
internal class CustomConfigs
{
internal class ConfigurationManagerAttributes
{
[UsedImplicitly]
public Action<ConfigEntryBase>? CustomDrawer;
}
internal static object? configManager;
internal static Type? configManagerStyles;
internal static GUIStyle GetStyle(GUIStyle other)
{
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Expected O, but got Unknown
if (configManagerStyles == null)
{
return other;
}
FieldInfo fieldInfo = AccessTools.Field(configManagerStyles, "fontSize");
if (fieldInfo == null)
{
return other;
}
return new GUIStyle(other)
{
fontSize = (int)fieldInfo.GetValue(configManagerStyles)
};
}
internal static void Awake()
{
Assembly assembly = AppDomain.CurrentDomain.GetAssemblies().FirstOrDefault((Assembly a) => a.GetName().Name == "ConfigurationManager");
Type type = assembly?.GetType("ConfigurationManager.ConfigurationManager");
configManager = ((type == null) ? null : Chainloader.ManagerObject.GetComponent(type));
configManagerStyles = assembly?.GetType("ConfigurationManager.ConfigurationManagerStyles");
}
internal static Action<ConfigEntryBase> DrawSeparatedStrings(string splitString)
{
string splitString2 = splitString;
return delegate(ConfigEntryBase cfg)
{
//IL_010a: Unknown result type (might be due to invalid IL or missing references)
//IL_010f: Unknown result type (might be due to invalid IL or missing references)
//IL_0125: Expected O, but got Unknown
//IL_0155: Unknown result type (might be due to invalid IL or missing references)
//IL_015a: Unknown result type (might be due to invalid IL or missing references)
//IL_0170: Expected O, but got Unknown
bool valueOrDefault = cfg.Description.Tags.Select((object a) => (a.GetType().Name == "ConfigurationManagerAttributes") ? ((bool?)a.GetType().GetField("ReadOnly")?.GetValue(a)) : null).FirstOrDefault((bool? v) => v.HasValue).GetValueOrDefault();
bool flag = false;
GUILayout.BeginVertical(Array.Empty<GUILayoutOption>());
List<string> list = new List<string>();
List<string> list2 = ((string)cfg.BoxedValue).Split(new string[1] { splitString2 }, StringSplitOptions.None).ToList();
for (int i = 0; i < list2.Count; i++)
{
GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
string text = list2[i];
string text2 = GUILayout.TextField(text, GetStyle(GUI.skin.textArea), (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) });
if (text2 != text && !valueOrDefault)
{
flag = true;
}
if (GUILayout.Button("x", new GUIStyle(GetStyle(GUI.skin.button))
{
fixedWidth = 21f
}, Array.Empty<GUILayoutOption>()) && !valueOrDefault)
{
flag = true;
}
else
{
list.Add(text2);
}
if (GUILayout.Button("+", new GUIStyle(GetStyle(GUI.skin.button))
{
fixedWidth = 21f
}, Array.Empty<GUILayoutOption>()) && !valueOrDefault)
{
flag = true;
list.Add("");
}
GUILayout.EndHorizontal();
}
GUILayout.EndVertical();
if (flag)
{
cfg.BoxedValue = string.Join(splitString2, list);
}
};
}
internal static Action<ConfigEntryBase> DrawOrderedFixedStrings(string splitString)
{
string splitString2 = splitString;
return delegate(ConfigEntryBase cfg)
{
//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
//IL_00ff: Expected O, but got Unknown
//IL_015b: Unknown result type (might be due to invalid IL or missing references)
//IL_0160: Unknown result type (might be due to invalid IL or missing references)
//IL_0176: Expected O, but got Unknown
bool valueOrDefault = cfg.Description.Tags.Select((object a) => (a.GetType().Name == "ConfigurationManagerAttributes") ? ((bool?)a.GetType().GetField("ReadOnly")?.GetValue(a)) : null).FirstOrDefault((bool? v) => v.HasValue).GetValueOrDefault();
bool flag = false;
GUILayout.BeginVertical(Array.Empty<GUILayoutOption>());
string[] array = ((string)cfg.BoxedValue).Split(new string[1] { splitString2 }, StringSplitOptions.None).ToArray();
for (int i = 0; i < array.Length; i++)
{
GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
string text = array[i];
GUILayout.Label(text, GetStyle(GUI.skin.textArea), (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) });
if (GUILayout.Button("ʌ", new GUIStyle(GetStyle(GUI.skin.button))
{
fixedWidth = 21f
}, Array.Empty<GUILayoutOption>()) && !valueOrDefault && (flag = i > 0))
{
ref string reference = ref array[i];
ref string reference2 = ref array[i - 1];
string text2 = array[i - 1];
string text3 = array[i];
reference = text2;
reference2 = text3;
}
if (GUILayout.Button("v", new GUIStyle(GetStyle(GUI.skin.button))
{
fixedWidth = 21f
}, Array.Empty<GUILayoutOption>()) && !valueOrDefault && (flag = i < array.Length - 1))
{
ref string reference = ref array[i];
ref string reference3 = ref array[i + 1];
string text3 = array[i + 1];
string text2 = array[i];
reference = text3;
reference3 = text2;
}
GUILayout.EndHorizontal();
}
GUILayout.EndVertical();
if (flag)
{
cfg.BoxedValue = string.Join(splitString2, array);
}
};
}
}
[Serializable]
internal class CustomPieceData
{
public string? prefabName;
public string? name;
public string? description;
public bool? enabled;
public PieceCategory? category;
public ComfortGroup? comfortGroup;
public int? comfort;
public bool? groundOnly;
public bool? cultivatedGroundOnly;
public bool? waterPiece;
public bool? clipGround;
public bool? clipEverything;
public bool? noInWater;
public bool? notOnWood;
public bool? notOnTiltingSurface;
public bool? inCeilingOnly;
public bool? notOnFloor;
public bool? noClipping;
public bool? onlyInTeleportArea;
public bool? allowedInDungeons;
public float? spaceRequirement;
public bool? repairPiece;
public bool? canBeRemoved;
public bool? allowRotatedOverlap;
public bool? vegetationGroundOnly;
public float? blockRadius;
public int? extraPlacementDistance;
public string? station;
public Biome? onlyInBiome;
public bool? targetNonPlayerBuilt;
public bool? primaryTarget;
public bool? randomTarget;
public float? health;
public bool? noRoofWear;
public bool? noSupportWear;
public MaterialType? materialType;
public bool? supports;
public float? hitNoise;
public float? destroyNoise;
public bool? autoCreateFragments;
public List<string>? damageModifiers;
public bool? ashDamageImmune;
public bool? ashDamageResist;
public bool? burnable;
public int? minToolTier;
public bool? triggerPrivateArea;
public List<string>? resources;
internal void PatchPiece(Piece piece)
{
//IL_006b: Unknown result type (might be due to invalid IL or missing references)
//IL_0070: Unknown result type (might be due to invalid IL or missing references)
//IL_00af: Unknown result type (might be due to invalid IL or missing references)
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_039e: Unknown result type (might be due to invalid IL or missing references)
//IL_03a3: Unknown result type (might be due to invalid IL or missing references)
//IL_049d: Unknown result type (might be due to invalid IL or missing references)
//IL_04a2: Unknown result type (might be due to invalid IL or missing references)
//IL_04aa: Unknown result type (might be due to invalid IL or missing references)
//IL_04c3: Unknown result type (might be due to invalid IL or missing references)
//IL_04e1: Expected O, but got Unknown
//IL_06d3: Unknown result type (might be due to invalid IL or missing references)
//IL_06d8: Unknown result type (might be due to invalid IL or missing references)
//IL_0770: Unknown result type (might be due to invalid IL or missing references)
//IL_0772: Unknown result type (might be due to invalid IL or missing references)
//IL_0774: Unknown result type (might be due to invalid IL or missing references)
//IL_0776: Unknown result type (might be due to invalid IL or missing references)
//IL_0778: Unknown result type (might be due to invalid IL or missing references)
//IL_077c: Invalid comparison between Unknown and I4
//IL_07bb: Unknown result type (might be due to invalid IL or missing references)
//IL_07c2: Invalid comparison between Unknown and I4
//IL_077e: Unknown result type (might be due to invalid IL or missing references)
//IL_0781: Invalid comparison between Unknown and I4
//IL_07da: Unknown result type (might be due to invalid IL or missing references)
//IL_07e1: Invalid comparison between Unknown and I4
//IL_07c4: Unknown result type (might be due to invalid IL or missing references)
//IL_07c8: Invalid comparison between Unknown and I4
//IL_07a8: Unknown result type (might be due to invalid IL or missing references)
//IL_07ac: Invalid comparison between Unknown and I4
//IL_0783: Unknown result type (might be due to invalid IL or missing references)
//IL_0786: Unknown result type (might be due to invalid IL or missing references)
//IL_079c: Expected I4, but got Unknown
//IL_084a: Unknown result type (might be due to invalid IL or missing references)
//IL_084c: Unknown result type (might be due to invalid IL or missing references)
//IL_0834: Unknown result type (might be due to invalid IL or missing references)
//IL_0836: Unknown result type (might be due to invalid IL or missing references)
//IL_081e: Unknown result type (might be due to invalid IL or missing references)
//IL_0820: Unknown result type (might be due to invalid IL or missing references)
//IL_07f2: Unknown result type (might be due to invalid IL or missing references)
//IL_07f4: Unknown result type (might be due to invalid IL or missing references)
//IL_07fd: Unknown result type (might be due to invalid IL or missing references)
//IL_07ff: Unknown result type (might be due to invalid IL or missing references)
//IL_0808: Unknown result type (might be due to invalid IL or missing references)
//IL_080a: Unknown result type (might be due to invalid IL or missing references)
//IL_07e5: Unknown result type (might be due to invalid IL or missing references)
//IL_07ec: Invalid comparison between Unknown and I4
//IL_07cc: Unknown result type (might be due to invalid IL or missing references)
//IL_07d3: Invalid comparison between Unknown and I4
//IL_07b0: Unknown result type (might be due to invalid IL or missing references)
//IL_07b4: Invalid comparison between Unknown and I4
//IL_079e: Unknown result type (might be due to invalid IL or missing references)
//IL_07a1: Invalid comparison between Unknown and I4
//IL_0855: Unknown result type (might be due to invalid IL or missing references)
//IL_0857: Unknown result type (might be due to invalid IL or missing references)
//IL_083f: Unknown result type (might be due to invalid IL or missing references)
//IL_0841: Unknown result type (might be due to invalid IL or missing references)
//IL_0829: Unknown result type (might be due to invalid IL or missing references)
//IL_082b: Unknown result type (might be due to invalid IL or missing references)
//IL_0813: Unknown result type (might be due to invalid IL or missing references)
//IL_0815: Unknown result type (might be due to invalid IL or missing references)
if (enabled.HasValue)
{
piece.m_enabled = enabled.Value;
}
if (name != null)
{
piece.m_name = name;
}
if (description != null)
{
piece.m_description = description;
}
if (category.HasValue)
{
piece.m_category = category.Value;
}
if (comfort.HasValue)
{
piece.m_comfort = comfort.Value;
}
if (comfortGroup.HasValue)
{
piece.m_comfortGroup = comfortGroup.Value;
}
if (groundOnly.HasValue)
{
piece.m_groundOnly = groundOnly.Value;
}
if (cultivatedGroundOnly.HasValue)
{
piece.m_cultivatedGroundOnly = cultivatedGroundOnly.Value;
}
if (waterPiece.HasValue)
{
piece.m_waterPiece = waterPiece.Value;
}
if (clipGround.HasValue)
{
piece.m_clipGround = clipGround.Value;
}
if (clipEverything.HasValue)
{
piece.m_clipEverything = clipEverything.Value;
}
if (noInWater.HasValue)
{
piece.m_noInWater = noInWater.Value;
}
if (notOnWood.HasValue)
{
piece.m_notOnWood = notOnWood.Value;
}
if (notOnTiltingSurface.HasValue)
{
piece.m_notOnTiltingSurface = notOnTiltingSurface.Value;
}
if (inCeilingOnly.HasValue)
{
piece.m_inCeilingOnly = inCeilingOnly.Value;
}
if (notOnFloor.HasValue)
{
piece.m_notOnFloor = notOnFloor.Value;
}
if (noClipping.HasValue)
{
piece.m_noClipping = noClipping.Value;
}
if (onlyInTeleportArea.HasValue)
{
piece.m_onlyInTeleportArea = onlyInTeleportArea.Value;
}
if (allowedInDungeons.HasValue)
{
piece.m_allowedInDungeons = allowedInDungeons.Value;
}
if (spaceRequirement.HasValue)
{
piece.m_spaceRequirement = spaceRequirement.Value;
}
if (repairPiece.HasValue)
{
piece.m_repairPiece = repairPiece.Value;
}
if (canBeRemoved.HasValue)
{
piece.m_canBeRemoved = canBeRemoved.Value;
}
if (allowRotatedOverlap.HasValue)
{
piece.m_allowRotatedOverlap = allowRotatedOverlap.Value;
}
if (vegetationGroundOnly.HasValue)
{
piece.m_vegetationGroundOnly = vegetationGroundOnly.Value;
}
if (blockRadius.HasValue)
{
piece.m_blockRadius = blockRadius.Value;
}
if (extraPlacementDistance.HasValue)
{
piece.m_extraPlacementDistance = extraPlacementDistance.Value;
}
if (station != null)
{
piece.m_craftingStation = GeneralExtensions.GetValueSafe<string, CraftingStation>(BuildPiecesCustomized.craftingStations, station);
}
if (onlyInBiome.HasValue)
{
piece.m_onlyInBiome = onlyInBiome.Value;
}
if (targetNonPlayerBuilt.HasValue)
{
piece.m_targetNonPlayerBuilt = targetNonPlayerBuilt.Value;
}
if (primaryTarget.HasValue)
{
((StaticTarget)piece).m_primaryTarget = primaryTarget.Value;
}
if (randomTarget.HasValue)
{
((StaticTarget)piece).m_randomTarget = randomTarget.Value;
}
if (resources != null)
{
List<Requirement> list = new List<Requirement>();
foreach (string resource in resources)
{
string[] array = resource.Split(new char[1] { ':' });
if (array.Length >= 1)
{
ObjectDB instance = ObjectDB.instance;
object obj;
if (instance == null)
{
obj = null;
}
else
{
GameObject itemPrefab = instance.GetItemPrefab(array[0]);
obj = ((itemPrefab != null) ? itemPrefab.GetComponent<ItemDrop>() : null);
}
ItemDrop val = (ItemDrop)obj;
if (!((Object)(object)val == (Object)null))
{
list.Add(new Requirement
{
m_resItem = val,
m_amount = ((array.Length <= 1) ? 1 : int.Parse(array[1])),
m_recover = (array.Length < 3 || bool.Parse(array[2]))
});
}
}
}
piece.m_resources = list.ToArray();
}
WearNTear wearNTearComponent = BuildPiecesCustomized.GetWearNTearComponent(piece);
if (wearNTearComponent == null)
{
return;
}
if (health.HasValue)
{
wearNTearComponent.m_health = health.Value;
}
if (noRoofWear.HasValue)
{
wearNTearComponent.m_noRoofWear = noRoofWear.Value;
}
if (noSupportWear.HasValue)
{
wearNTearComponent.m_noSupportWear = noSupportWear.Value;
}
if (supports.HasValue)
{
wearNTearComponent.m_supports = supports.Value;
}
if (hitNoise.HasValue)
{
wearNTearComponent.m_hitNoise = hitNoise.Value;
}
if (destroyNoise.HasValue)
{
wearNTearComponent.m_destroyNoise = destroyNoise.Value;
}
if (autoCreateFragments.HasValue)
{
wearNTearComponent.m_autoCreateFragments = autoCreateFragments.Value;
}
if (ashDamageImmune.HasValue)
{
wearNTearComponent.m_ashDamageImmune = ashDamageImmune.Value;
}
if (ashDamageResist.HasValue)
{
wearNTearComponent.m_ashDamageResist = ashDamageResist.Value;
}
if (burnable.HasValue)
{
wearNTearComponent.m_burnable = burnable.Value;
}
if (minToolTier.HasValue)
{
wearNTearComponent.m_minToolTier = minToolTier.Value;
}
if (triggerPrivateArea.HasValue)
{
wearNTearComponent.m_triggerPrivateArea = triggerPrivateArea.Value;
}
if (materialType.HasValue)
{
wearNTearComponent.m_materialType = materialType.Value;
}
if (damageModifiers == null)
{
return;
}
foreach (string damageModifier in damageModifiers)
{
string[] array2 = damageModifier.Split(new char[1] { ':' });
if (array2.Length != 2 || !Enum.TryParse<DamageType>(array2[0], out DamageType result) || !Enum.TryParse<DamageModifier>(array2[1], out DamageModifier result2))
{
continue;
}
ref DamageModifiers damages = ref wearNTearComponent.m_damages;
DamageType val2 = result;
DamageType val3 = val2;
if ((int)val3 <= 32)
{
if ((int)val3 <= 8)
{
switch (val3 - 1)
{
case 0:
damages.m_blunt = result2;
continue;
case 1:
damages.m_slash = result2;
continue;
case 3:
damages.m_pierce = result2;
continue;
case 2:
continue;
}
if ((int)val3 == 8)
{
damages.m_chop = result2;
}
}
else if ((int)val3 != 16)
{
if ((int)val3 == 32)
{
damages.m_fire = result2;
}
}
else
{
damages.m_pickaxe = result2;
}
}
else if ((int)val3 <= 128)
{
if ((int)val3 != 64)
{
if ((int)val3 == 128)
{
damages.m_lightning = result2;
}
}
else
{
damages.m_frost = result2;
}
}
else if ((int)val3 != 256)
{
if ((int)val3 == 512)
{
damages.m_spirit = result2;
}
}
else
{
damages.m_poison = result2;
}
}
}
internal void SaveToDirectory(string directory)
{
Directory.CreateDirectory(directory);
string path = Path.Combine(directory, prefabName + "." + (BuildPiecesCustomized.saveAsYAML.Value ? "yaml" : "json"));
File.WriteAllText(path, BuildPiecesCustomized.saveAsYAML.Value ? BuildPiecesCustomized.YamlSerializer.Serialize((object)this) : JsonConvert.SerializeObject((object)this, (Formatting)1));
}
internal CustomPieceData()
{
}
internal CustomPieceData(Piece piece)
{
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Unknown result type (might be due to invalid IL or missing references)
//IL_01ac: Unknown result type (might be due to invalid IL or missing references)
//IL_02be: Unknown result type (might be due to invalid IL or missing references)
//IL_0398: Unknown result type (might be due to invalid IL or missing references)
//IL_03dd: Unknown result type (might be due to invalid IL or missing references)
//IL_0422: Unknown result type (might be due to invalid IL or missing references)
//IL_0467: Unknown result type (might be due to invalid IL or missing references)
//IL_04ad: Unknown result type (might be due to invalid IL or missing references)
//IL_04f3: Unknown result type (might be due to invalid IL or missing references)
//IL_0539: Unknown result type (might be due to invalid IL or missing references)
//IL_0582: Unknown result type (might be due to invalid IL or missing references)
//IL_05cb: Unknown result type (might be due to invalid IL or missing references)
//IL_0614: Unknown result type (might be due to invalid IL or missing references)
prefabName = ((Object)((Component)piece).gameObject).name;
enabled = piece.m_enabled;
name = piece.m_name;
description = piece.m_description;
category = piece.m_category;
comfortGroup = piece.m_comfortGroup;
comfort = piece.m_comfort;
groundOnly = piece.m_groundOnly;
cultivatedGroundOnly = piece.m_cultivatedGroundOnly;
waterPiece = piece.m_waterPiece;
clipGround = piece.m_clipGround;
clipEverything = piece.m_clipEverything;
noInWater = piece.m_noInWater;
notOnWood = piece.m_notOnWood;
notOnTiltingSurface = piece.m_notOnTiltingSurface;
inCeilingOnly = piece.m_inCeilingOnly;
notOnFloor = piece.m_notOnFloor;
noClipping = piece.m_noClipping;
onlyInTeleportArea = piece.m_onlyInTeleportArea;
allowedInDungeons = piece.m_allowedInDungeons;
spaceRequirement = piece.m_spaceRequirement;
repairPiece = piece.m_repairPiece;
canBeRemoved = piece.m_canBeRemoved;
station = (Object.op_Implicit((Object)(object)piece.m_craftingStation) ? piece.m_craftingStation.m_name : "");
onlyInBiome = piece.m_onlyInBiome;
allowRotatedOverlap = piece.m_allowRotatedOverlap;
vegetationGroundOnly = piece.m_vegetationGroundOnly;
blockRadius = piece.m_blockRadius;
extraPlacementDistance = piece.m_extraPlacementDistance;
targetNonPlayerBuilt = piece.m_targetNonPlayerBuilt;
primaryTarget = ((StaticTarget)piece).m_primaryTarget;
randomTarget = ((StaticTarget)piece).m_randomTarget;
resources = new List<string>();
resources.AddRange(piece.m_resources.Select((Requirement req) => $"{((Object)req.m_resItem).name}:{req.m_amount}:{req.m_recover}"));
WearNTear wearNTearComponent = BuildPiecesCustomized.GetWearNTearComponent(piece);
if ((Object)(object)wearNTearComponent != (Object)null)
{
health = wearNTearComponent.m_health;
noRoofWear = wearNTearComponent.m_noRoofWear;
noSupportWear = wearNTearComponent.m_noSupportWear;
materialType = wearNTearComponent.m_materialType;
supports = wearNTearComponent.m_supports;
hitNoise = wearNTearComponent.m_hitNoise;
destroyNoise = wearNTearComponent.m_destroyNoise;
autoCreateFragments = wearNTearComponent.m_autoCreateFragments;
ashDamageImmune = wearNTearComponent.m_ashDamageImmune;
ashDamageResist = wearNTearComponent.m_ashDamageResist;
burnable = wearNTearComponent.m_burnable;
minToolTier = wearNTearComponent.m_minToolTier;
triggerPrivateArea = wearNTearComponent.m_triggerPrivateArea;
damageModifiers = new List<string>
{
Enum.GetName(typeof(DamageType), (object)(DamageType)1) + ":" + Enum.GetName(typeof(DamageModifier), wearNTearComponent.m_damages.m_blunt),
Enum.GetName(typeof(DamageType), (object)(DamageType)2) + ":" + Enum.GetName(typeof(DamageModifier), wearNTearComponent.m_damages.m_slash),
Enum.GetName(typeof(DamageType), (object)(DamageType)4) + ":" + Enum.GetName(typeof(DamageModifier), wearNTearComponent.m_damages.m_pierce),
Enum.GetName(typeof(DamageType), (object)(DamageType)8) + ":" + Enum.GetName(typeof(DamageModifier), wearNTearComponent.m_damages.m_chop),
Enum.GetName(typeof(DamageType), (object)(DamageType)16) + ":" + Enum.GetName(typeof(DamageModifier), wearNTearComponent.m_damages.m_pickaxe),
Enum.GetName(typeof(DamageType), (object)(DamageType)32) + ":" + Enum.GetName(typeof(DamageModifier), wearNTearComponent.m_damages.m_fire),
Enum.GetName(typeof(DamageType), (object)(DamageType)64) + ":" + Enum.GetName(typeof(DamageModifier), wearNTearComponent.m_damages.m_frost),
Enum.GetName(typeof(DamageType), (object)(DamageType)128) + ":" + Enum.GetName(typeof(DamageModifier), wearNTearComponent.m_damages.m_lightning),
Enum.GetName(typeof(DamageType), (object)(DamageType)256) + ":" + Enum.GetName(typeof(DamageModifier), wearNTearComponent.m_damages.m_poison),
Enum.GetName(typeof(DamageType), (object)(DamageType)512) + ":" + Enum.GetName(typeof(DamageModifier), wearNTearComponent.m_damages.m_spirit)
};
}
}
internal static CustomPieceData? GetByPieceName(string pieceName)
{
string pieceName2 = pieceName;
if (!Object.op_Implicit((Object)(object)ObjectDB.instance))
{
return null;
}
GameObject val = ((IEnumerable<GameObject>)GetBuildPieces()).FirstOrDefault((Func<GameObject, bool>)((GameObject buildPiece) => ((Object)buildPiece).name == pieceName2));
if ((Object)(object)val == (Object)null)
{
return null;
}
Piece piece = default(Piece);
if (!val.TryGetComponent<Piece>(ref piece))
{
return null;
}
return new CustomPieceData(piece);
}
internal static List<GameObject> GetBuildPieces()
{
List<GameObject> list = new List<GameObject>();
HashSet<string> hashSet = new HashSet<string>(from c in BuildPiecesCustomized.toolsToPatchPieces.Value.Split(new char[1] { ',' }, StringSplitOptions.RemoveEmptyEntries)
select c.Trim());
foreach (string item in hashSet)
{
GameObject itemPrefab = ObjectDB.instance.GetItemPrefab(item);
ItemDrop val = ((itemPrefab != null) ? itemPrefab.GetComponent<ItemDrop>() : null);
if (!((Object)(object)val == (Object)null))
{
list.AddRange(val.m_itemData.m_shared.m_buildPieces.m_pieces);
}
}
return list;
}
}
internal static class DocGen
{
[HarmonyPatch(typeof(ObjectDB), "Awake")]
[HarmonyPriority(0)]
private static class ObjectDB_Awake_DocGen
{
private static void Postfix()
{
if (BuildPiecesCustomized.modEnabled.Value)
{
GenerateDocumentationFile();
}
}
}
[HarmonyPatch(typeof(ObjectDB), "CopyOtherDB")]
[HarmonyPriority(0)]
private static class ObjectDB_CopyOtherDB_DocGen
{
private static void Postfix()
{
if (BuildPiecesCustomized.modEnabled.Value)
{
GenerateDocumentationFile();
}
}
}
[HarmonyPatch(typeof(ZoneSystem), "Start")]
[HarmonyPriority(0)]
private static class ZoneSystem_Start_DocGen
{
private static void Postfix()
{
if (BuildPiecesCustomized.modEnabled.Value)
{
GenerateDocumentationFile();
}
}
}
private static readonly StringBuilder sb = new StringBuilder();
internal const string filename = "Pieces and properties.md";
internal static void GenerateDocumentationFile()
{
string text = Path.Combine(BuildPiecesCustomized.configDirectory.FullName, "Pieces and properties.md");
try
{
Directory.CreateDirectory(BuildPiecesCustomized.configDirectory.FullName);
File.WriteAllText(text, GetFileText());
}
catch (Exception ex)
{
BuildPiecesCustomized.LogWarning("Error when writing file (" + text + ")! Error: " + ex.Message);
}
}
private static void LogPieceCategories()
{
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_0091: Unknown result type (might be due to invalid IL or missing references)
//IL_01ab: Unknown result type (might be due to invalid IL or missing references)
//IL_01b5: Expected I4, but got Unknown
//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
//IL_011d: Unknown result type (might be due to invalid IL or missing references)
Dictionary<PieceCategory, string> dictionary = new Dictionary<PieceCategory, string>();
PieceTable buildPieces = Player.m_localPlayer.m_buildPieces;
PieceTable[] array = Resources.FindObjectsOfTypeAll<PieceTable>();
foreach (PieceTable val in array)
{
if (!Object.op_Implicit((Object)(object)val))
{
continue;
}
Player.m_localPlayer.m_buildPieces = val;
Hud instance = Hud.instance;
if (instance != null)
{
instance.LateUpdate();
}
int num = Mathf.Min(val.m_categories.Count, val.m_categoryLabels.Count);
for (int j = 0; j < num; j++)
{
PieceCategory val2 = val.m_categories[j];
if (!dictionary.ContainsKey(val2))
{
string text = val.m_categoryLabels[j];
if (!string.IsNullOrWhiteSpace(text) && Localization.instance != null)
{
text = Localization.instance.Localize(text);
}
if (string.IsNullOrWhiteSpace(text))
{
text = Enum.GetName(typeof(PieceCategory), val2);
}
if (string.IsNullOrWhiteSpace(text))
{
text = ((object)(PieceCategory)(ref val2)).ToString();
}
dictionary[val2] = text;
}
}
}
Player.m_localPlayer.m_buildPieces = buildPieces;
Hud instance2 = Hud.instance;
if (instance2 != null)
{
instance2.LateUpdate();
}
foreach (KeyValuePair<PieceCategory, string> item in dictionary.OrderBy((KeyValuePair<PieceCategory, string> p) => (int)p.Key))
{
sb.AppendLine($"* {(int)item.Key} - {item.Value}");
}
}
private static string GetFileText()
{
sb.Clear();
sb.AppendLine("This documentation generated automatically. It contains all available pieces and enumerations identifiers used to configure pieces.");
sb.AppendLine();
sb.AppendLine("# Properties and available values");
sb.AppendLine();
sb.AppendLine("## category");
if ((Object)(object)Player.m_localPlayer != (Object)null)
{
LogPieceCategories();
}
else
{
EnumToList(typeof(PieceCategory));
}
sb.AppendLine();
sb.AppendLine("## comfortGroup");
EnumToList(typeof(ComfortGroup));
sb.AppendLine();
sb.AppendLine("## onlyInBiome");
EnumToList(typeof(Biome));
sb.AppendLine();
sb.AppendLine("## materialType");
EnumToList(typeof(MaterialType));
sb.AppendLine();
sb.AppendLine("## damageModifiers");
sb.AppendLine();
sb.AppendLine("### type");
EnumToList(typeof(DamageType), noID: true);
sb.AppendLine();
sb.AppendLine("### modifier");
EnumToList(typeof(DamageModifier), noID: true);
if (Object.op_Implicit((Object)(object)ObjectDB.instance))
{
sb.AppendLine();
sb.AppendLine("## station");
Dictionary<string, CraftingStation> dictionary = new Dictionary<string, CraftingStation>();
foreach (Recipe recipe in ObjectDB.instance.m_recipes)
{
if (!((Object)(object)recipe == (Object)null) && !((Object)(object)recipe.m_craftingStation == (Object)null))
{
dictionary[((Object)recipe.m_craftingStation).name] = recipe.m_craftingStation;
}
}
foreach (KeyValuePair<string, CraftingStation> item in dictionary)
{
sb.AppendLine("* " + item.Key + " - " + Localization.instance.Localize(item.Value.m_name));
}
sb.AppendLine();
sb.AppendLine("# Piece prefab names");
sb.AppendLine("Format \"Prefab name - Token - Localized name\"");
sb.AppendLine("List given in order as it appears in the game");
Piece val = default(Piece);
foreach (ItemDrop allItem in ObjectDB.instance.GetAllItems((ItemType)19, ""))
{
if ((Object)(object)allItem == (Object)null || (Object)(object)allItem.m_itemData.m_shared.m_buildPieces == (Object)null || allItem.m_itemData.m_shared.m_buildPieces.m_pieces.Count == 0)
{
continue;
}
sb.AppendLine();
sb.AppendLine("## " + ((Object)allItem).name + " - " + allItem.m_itemData.m_shared.m_name + " - " + Localization.instance.Localize(allItem.m_itemData.m_shared.m_name));
foreach (GameObject piece in allItem.m_itemData.m_shared.m_buildPieces.m_pieces)
{
if (piece.TryGetComponent<Piece>(ref val))
{
sb.AppendLine("* " + ((Object)val).name + " - " + val.m_name + " - " + Localization.instance.Localize(val.m_name));
}
}
}
}
return sb.ToString();
}
private static void EnumToList(Type enumType, bool noID = false)
{
foreach (object value in Enum.GetValues(enumType))
{
sb.AppendLine(noID ? $"* {value}" : $"* {(int)value} - {value}");
}
}
}
public static class PiecePatches
{
[HarmonyPatch(typeof(Piece), "Awake")]
private static class Piece_Awake_PatchPiece
{
private static void Postfix(Piece __instance)
{
if (BuildPiecesCustomized.modEnabled.Value)
{
PatchPiece(__instance);
}
}
}
[HarmonyPatch(typeof(PieceTable), "IsPieceAvailable")]
private static class PieceTable_IsPieceAvailable_PieceDisabled
{
private static void Postfix(PieceTable __instance, Piece piece, ref bool __result)
{
if (BuildPiecesCustomized.modEnabled.Value && __result && GlobalPatches.IsPieceForceDisabled(piece))
{
__result = false;
}
}
}
[HarmonyPatch(typeof(PieceTable), "UpdateAvailable")]
private static class PieceTable_UpdateAvailable_PieceDisabled
{
[HarmonyPriority(800)]
private static void Prefix(PieceTable __instance, ref List<GameObject> __state)
{
if (BuildPiecesCustomized.modEnabled.Value)
{
__state = __instance.m_pieces.ToList();
int num = __instance.m_pieces.RemoveAll(GlobalPatches.IsPieceForceDisabled);
if (num > 0)
{
BuildPiecesCustomized.LogInfo($"Removed pieces {((Object)__instance).name}: {num}/{__state.Count}");
}
else
{
__state = null;
}
}
}
private static void Finalizer(PieceTable __instance, List<GameObject> __state)
{
if (BuildPiecesCustomized.modEnabled.Value && __state != null)
{
__instance.m_pieces.Clear();
__instance.m_pieces.AddRange(__state);
BuildPiecesCustomized.LogInfo($"Restored pieces {((Object)__instance).name}: {__instance.m_pieces.Count}");
}
}
}
public static class GlobalPatches
{
public const string allPiecesIdentifier = "AllPieces";
private static readonly string allPiecesListIdentifier = "AllPieces".ToLower();
private static bool clipEverything;
private static bool allowedInDungeons;
private static bool repairPiece;
private static bool canBeRemoved;
private static bool isRoof;
private static bool isLeaky;
private static bool ashDamageImmune;
private static bool noRoofWear;
private static bool noSupportWear;
private static HashSet<string> listClipEverything;
private static HashSet<string> listAllowedInDungeons;
private static HashSet<string> listRepairPiece;
private static HashSet<string> listCanBeRemoved;
private static HashSet<string> listIsRoof;
private static HashSet<string> listIsLeaky;
private static HashSet<string> listAshDamageImmune;
private static HashSet<string> listNoRoofWear;
private static HashSet<string> listNoSupportWear;
private static HashSet<string> listDisabled;
private static HashSet<string> ConfigToHashSet(string configString)
{
return new HashSet<string>((from p in configString.Split(new char[1] { ',' })
select p.Trim().ToLower() into p
where !string.IsNullOrWhiteSpace(p)
select p).ToList());
}
public static void UpdateProperties()
{
listClipEverything = ConfigToHashSet(BuildPiecesCustomized.prefabListClipEverything.Value);
listAllowedInDungeons = ConfigToHashSet(BuildPiecesCustomized.prefabListAllowedInDungeons.Value);
listRepairPiece = ConfigToHashSet(BuildPiecesCustomized.prefabListRepairPiece.Value);
listCanBeRemoved = ConfigToHashSet(BuildPiecesCustomized.prefabListCanBeRemoved.Value);
listIsRoof = ConfigToHashSet(BuildPiecesCustomized.prefabListIsRoof.Value);
listIsLeaky = ConfigToHashSet(BuildPiecesCustomized.prefabListIsLeaky.Value);
listAshDamageImmune = ConfigToHashSet(BuildPiecesCustomized.prefabListAshDamageImmune.Value);
listNoRoofWear = ConfigToHashSet(BuildPiecesCustomized.prefabListNoRoofWear.Value);
listNoSupportWear = ConfigToHashSet(BuildPiecesCustomized.prefabListNoSupportWear.Value);
listDisabled = ConfigToHashSet(BuildPiecesCustomized.prefabListDisabled.Value);
clipEverything = listClipEverything.Contains(allPiecesListIdentifier);
allowedInDungeons = listAllowedInDungeons.Contains(allPiecesListIdentifier);
repairPiece = listRepairPiece.Contains(allPiecesListIdentifier);
canBeRemoved = listCanBeRemoved.Contains(allPiecesListIdentifier);
isRoof = listIsRoof.Contains(allPiecesListIdentifier);
isLeaky = listIsLeaky.Contains(allPiecesListIdentifier);
ashDamageImmune = listAshDamageImmune.Contains(allPiecesListIdentifier);
noRoofWear = listNoRoofWear.Contains(allPiecesListIdentifier);
noSupportWear = listNoSupportWear.Contains(allPiecesListIdentifier);
}
public static bool IsPieceForceDisabled(Piece piece)
{
return !piece.m_enabled && listDisabled.Contains(((Object)piece).name.ToLower());
}
public static bool IsPieceForceDisabled(GameObject gameObject)
{
Piece piece = default(Piece);
return gameObject.TryGetComponent<Piece>(ref piece) && IsPieceForceDisabled(piece);
}
public static void PatchGlobalProperties(Piece piece, string pieceName)
{
//IL_012f: Unknown result type (might be due to invalid IL or missing references)
//IL_015f: Unknown result type (might be due to invalid IL or missing references)
string text = pieceName.ToLower();
if (clipEverything)
{
piece.m_clipEverything = true;
}
else if (listClipEverything.Contains(text))
{
BuildPiecesCustomized.LogInfo("Patching " + pieceName + " clip everything");
piece.m_clipEverything = true;
}
if (allowedInDungeons)
{
piece.m_allowedInDungeons = true;
}
else if (listAllowedInDungeons.Contains(text))
{
BuildPiecesCustomized.LogInfo("Patching " + pieceName + " allowed in dungeons");
piece.m_allowedInDungeons = true;
}
if (repairPiece)
{
piece.m_repairPiece = true;
}
else if (listRepairPiece.Contains(text))
{
BuildPiecesCustomized.LogInfo("Patching " + pieceName + " can be repaired");
piece.m_repairPiece = true;
}
if (canBeRemoved)
{
piece.m_canBeRemoved = true;
}
else if (listCanBeRemoved.Contains(text))
{
BuildPiecesCustomized.LogInfo("Patching " + pieceName + " can be removed");
piece.m_canBeRemoved = true;
}
int value;
if (listDisabled.Contains(text))
{
piece.m_enabled = false;
piece.m_category = (PieceCategory)0;
}
else if (BuildPiecesCustomized.pieceCategories.Value.TryGetValue(text, out value) && value >= 0)
{
piece.m_category = (PieceCategory)value;
}
WearNTear wearNTearComponent = BuildPiecesCustomized.GetWearNTearComponent(piece);
if (!((Object)(object)wearNTearComponent != (Object)null))
{
return;
}
if (ashDamageImmune)
{
wearNTearComponent.m_ashDamageImmune = true;
}
else if (listAshDamageImmune.Contains(text))
{
BuildPiecesCustomized.LogInfo("Patching " + pieceName + " ash and lava immune");
wearNTearComponent.m_ashDamageImmune = true;
}
if (noRoofWear)
{
wearNTearComponent.m_noRoofWear = false;
}
else if (listNoRoofWear.Contains(text))
{
BuildPiecesCustomized.LogInfo("Patching " + pieceName + " no water damage");
wearNTearComponent.m_noRoofWear = false;
}
if (noSupportWear)
{
wearNTearComponent.m_noSupportWear = false;
}
else if (listNoSupportWear.Contains(text))
{
BuildPiecesCustomized.LogInfo("Patching " + pieceName + " no structural integrity");
wearNTearComponent.m_noSupportWear = false;
}
if (isRoof)
{
CollectionExtensions.Do<Collider>(from col in ((Component)((Component)wearNTearComponent).transform.root).GetComponentsInChildren<Collider>(true)
where ((Component)col).tag == "leaky"
select col, (Action<Collider>)delegate(Collider col)
{
((Component)col).tag = "roof";
});
}
else if (listIsRoof.Contains(text))
{
BuildPiecesCustomized.LogInfo("Patching " + pieceName + " leaky -> roof");
CollectionExtensions.Do<Collider>(from col in ((Component)((Component)wearNTearComponent).transform.root).GetComponentsInChildren<Collider>(true)
where ((Component)col).tag == "leaky"
select col, (Action<Collider>)delegate(Collider col)
{
((Component)col).tag = "roof";
});
}
if (isLeaky)
{
CollectionExtensions.Do<Collider>(from col in ((Component)((Component)wearNTearComponent).transform.root).GetComponentsInChildren<Collider>(true)
where ((Component)col).tag == "roof"
select col, (Action<Collider>)delegate(Collider col)
{
((Component)col).tag = "leaky";
});
}
else if (listIsLeaky.Contains(text))
{
BuildPiecesCustomized.LogInfo("Patching " + pieceName + " roof -> leaky");
CollectionExtensions.Do<Collider>(from col in ((Component)((Component)wearNTearComponent).transform.root).GetComponentsInChildren<Collider>(true)
where ((Component)col).tag == "roof"
select col, (Action<Collider>)delegate(Collider col)
{
((Component)col).tag = "leaky";
});
}
}
}
[CompilerGenerated]
private sealed class <PatchPieces>d__3 : IEnumerator<object>, IDisposable, IEnumerator
{
private int <>1__state;
private object <>2__current;
private List<GameObject>.Enumerator <>s__1;
private GameObject <go>5__2;
private Piece <piece>5__3;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <PatchPieces>d__3(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<>s__1 = default(List<GameObject>.Enumerator);
<go>5__2 = null;
<piece>5__3 = null;
<>1__state = -2;
}
private bool MoveNext()
{
//IL_006c: Unknown result type (might be due to invalid IL or missing references)
//IL_0076: Expected O, but got Unknown
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Expected O, but got Unknown
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
<>2__current = (object)new WaitUntil((Func<bool>)(() => (Object)(object)ObjectDB.instance != (Object)null));
<>1__state = 1;
return true;
case 1:
<>1__state = -1;
FillCraftingStations();
<>2__current = (object)new WaitForFixedUpdate();
<>1__state = 2;
return true;
case 2:
<>1__state = -1;
<>s__1 = CustomPieceData.GetBuildPieces().GetEnumerator();
try
{
while (<>s__1.MoveNext())
{
<go>5__2 = <>s__1.Current;
if ((Object)(object)<go>5__2 != (Object)null && <go>5__2.TryGetComponent<Piece>(ref <piece>5__3))
{
PatchPiece(<piece>5__3);
}
<piece>5__3 = null;
<go>5__2 = null;
}
}
finally
{
((IDisposable)<>s__1).Dispose();
}
<>s__1 = default(List<GameObject>.Enumerator);
return false;
}
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
public static void UpdatePiecesProperties()
{
GlobalPatches.UpdateProperties();
if (Object.op_Implicit((Object)(object)ZNetScene.instance))
{
((MonoBehaviour)BuildPiecesCustomized.instance).StartCoroutine(PatchPieces());
}
List<Piece> s_allPieces = Piece.s_allPieces;
if (s_allPieces != null)
{
CollectionExtensions.Do<Piece>((IEnumerable<Piece>)s_allPieces, (Action<Piece>)delegate(Piece piece)
{
PatchPiece(piece);
});
}
Player localPlayer = Player.m_localPlayer;
if (localPlayer != null)
{
localPlayer.UpdateAvailablePiecesList();
}
}
private static void FillCraftingStations()
{
BuildPiecesCustomized.craftingStations.Clear();
foreach (Recipe recipe in ObjectDB.instance.m_recipes)
{
if (!((Object)(object)recipe?.m_craftingStation == (Object)null) && !BuildPiecesCustomized.craftingStations.ContainsKey(((Object)recipe.m_craftingStation).name))
{
BuildPiecesCustomized.craftingStations[((Object)recipe.m_craftingStation).name] = recipe.m_craftingStation;
BuildPiecesCustomized.craftingStations[recipe.m_craftingStation.m_name] = recipe.m_craftingStation;
BuildPiecesCustomized.craftingStations[recipe.m_craftingStation.m_name.Substring(1)] = recipe.m_craftingStation;
}
}
}
private static void PatchPiece(Piece piece)
{
if ((Object)(object)piece == (Object)null || !Object.op_Implicit((Object)(object)ZNetScene.instance))
{
return;
}
string name = Utils.GetPrefabName(((Component)piece).gameObject);
if (!BuildPiecesCustomized.defaultPieceData.ContainsKey(name))
{
GameObject prefab = ZNetScene.instance.GetPrefab(name);
Piece val = (Piece)(((Object)(object)prefab == (Object)null) ? ((object)((IEnumerable<Piece>)Resources.FindObjectsOfTypeAll<Piece>()).FirstOrDefault((Func<Piece, bool>)((Piece p) => ((Object)p).name == name))) : ((object)prefab.GetComponent<Piece>()));
if (!Object.op_Implicit((Object)(object)val))
{
return;
}
BuildPiecesCustomized.defaultPieceData[name] = new CustomPieceData(val);
}
BuildPiecesCustomized.defaultPieceData[name].PatchPiece(piece);
if (BuildPiecesCustomized.pieceData.ContainsKey(name))
{
BuildPiecesCustomized.LogInfo("Patching " + ((Object)piece).name);
BuildPiecesCustomized.pieceData[name].PatchPiece(piece);
}
GlobalPatches.PatchGlobalProperties(piece, name);
if ((Object)(object)piece.m_nview != (Object)null && piece.m_nview.IsValid())
{
piece.m_nview.LoadFields();
}
}
[IteratorStateMachine(typeof(<PatchPieces>d__3))]
private static IEnumerator PatchPieces()
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <PatchPieces>d__3(0);
}
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace ServerSync
{
[PublicAPI]
internal abstract class OwnConfigEntryBase
{
public object? LocalBaseValue;
public bool SynchronizedConfig = true;
public abstract ConfigEntryBase BaseConfig { get; }
}
[PublicAPI]
internal class SyncedConfigEntry<T> : OwnConfigEntryBase
{
public readonly ConfigEntry<T> SourceConfig;
public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig;
public T Value
{
get
{
return SourceConfig.Value;
}
set
{
SourceConfig.Value = value;
}
}
public SyncedConfigEntry(ConfigEntry<T> sourceConfig)
{
SourceConfig = sourceConfig;
base..ctor();
}
public void AssignLocalValue(T value)
{
if (LocalBaseValue == null)
{
Value = value;
}
else
{
LocalBaseValue = value;
}
}
}
internal abstract class CustomSyncedValueBase
{
public object? LocalBaseValue;
public readonly string Identifier;
public readonly Type Type;
private object? boxedValue;
protected bool localIsOwner;
public readonly int Priority;
public object? BoxedValue
{
get
{
return boxedValue;
}
set
{
boxedValue = value;
this.ValueChanged?.Invoke();
}
}
public event Action? ValueChanged;
protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority)
{
Priority = priority;
Identifier = identifier;
Type = type;
configSync.AddCustomValue(this);
localIsOwner = configSync.IsSourceOfTruth;
configSync.SourceOfTruthChanged += delegate(bool truth)
{
localIsOwner = truth;
};
}
}
[PublicAPI]
internal sealed class CustomSyncedValue<T> : CustomSyncedValueBase
{
public T Value
{
get
{
return (T)base.BoxedValue;
}
set
{
base.BoxedValue = value;
}
}
public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0)
: base(configSync, identifier, typeof(T), priority)
{
Value = value;
}
public void AssignLocalValue(T value)
{
if (localIsOwner)
{
Value = value;
}
else
{
LocalBaseValue = value;
}
}
}
internal class ConfigurationManagerAttributes
{
[UsedImplicitly]
public bool? ReadOnly = false;
}
[PublicAPI]
internal class ConfigSync
{
[HarmonyPatch(typeof(ZRpc), "HandlePackage")]
private static class SnatchCurrentlyHandlingRPC
{
public static ZRpc? currentRpc;
[HarmonyPrefix]
private static void Prefix(ZRpc __instance)
{
currentRpc = __instance;
}
}
[HarmonyPatch(typeof(ZNet), "Awake")]
internal static class RegisterRPCPatch
{
[HarmonyPostfix]
private static void Postfix(ZNet __instance)
{
isServer = __instance.IsServer();
foreach (ConfigSync configSync2 in configSyncs)
{
ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync);
if (isServer)
{
configSync2.InitialSyncDone = true;
Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections"));
}
}
if (isServer)
{
((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges());
}
static void SendAdmin(List<ZNetPeer> peers, bool isAdmin)
{
ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1]
{
new PackageEntry
{
section = "Internal",
key = "lockexempt",
type = typeof(bool),
value = isAdmin
}
});
ConfigSync configSync = configSyncs.First();
if (configSync != null)
{
((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package));
}
}
static IEnumerator WatchAdminListChanges()
{
MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
List<string> CurrentList = new List<string>(adminList.GetList());
while (true)
{
yield return (object)new WaitForSeconds(30f);
if (!adminList.GetList().SequenceEqual(CurrentList))
{
CurrentList = new List<string>(adminList.GetList());
List<ZNetPeer> adminPeer = ZNet.instance.GetPeers().Where(delegate(ZNetPeer p)
{
string hostName = p.m_rpc.GetSocket().GetHostName();
return ((object)listContainsId == null) ? adminList.Contains(hostName) : ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName }));
}).ToList();
List<ZNetPeer> nonAdminPeer = ZNet.instance.GetPeers().Except(adminPeer).ToList();
SendAdmin(nonAdminPeer, isAdmin: false);
SendAdmin(adminPeer, isAdmin: true);
}
}
}
}
}
[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
private static class RegisterClientRPCPatch
{
[HarmonyPostfix]
private static void Postfix(ZNet __instance, ZNetPeer peer)
{
if (__instance.IsServer())
{
return;
}
foreach (ConfigSync configSync in configSyncs)
{
peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync);
}
}
}
private class ParsedConfigs
{
public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>();
public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>();
}
[HarmonyPatch(typeof(ZNet), "Shutdown")]
private class ResetConfigsOnShutdown
{
[HarmonyPostfix]
private static void Postfix()
{
ProcessingServerUpdate = true;
foreach (ConfigSync configSync in configSyncs)
{
configSync.resetConfigsFromServer();
configSync.IsSourceOfTruth = true;
configSync.InitialSyncDone = false;
}
ProcessingServerUpdate = false;
}
}
[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
private class SendConfigsAfterLogin
{
private class BufferingSocket : ZPlayFabSocket, ISocket
{
public volatile bool finished = false;
public volatile int versionMatchQueued = -1;
public readonly List<ZPackage> Package = new List<ZPackage>();
public readonly ISocket Original;
public BufferingSocket(ISocket original)
{
Original = original;
((ZPlayFabSocket)this)..ctor();
}
public bool IsConnected()
{
return Original.IsConnected();
}
public ZPackage Recv()
{
return Original.Recv();
}
public int GetSendQueueSize()
{
return Original.GetSendQueueSize();
}
public int GetCurrentSendRate()
{
return Original.GetCurrentSendRate();
}
public bool IsHost()
{
return Original.IsHost();
}
public void Dispose()
{
Original.Dispose();
}
public bool GotNewData()
{
return Original.GotNewData();
}
public void Close()
{
Original.Close();
}
public string GetEndPointString()
{
return Original.GetEndPointString();
}
public void GetAndResetStats(out int totalSent, out int totalRecv)
{
Original.GetAndResetStats(ref totalSent, ref totalRecv);
}
public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec)
{
Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec);
}
public ISocket Accept()
{
return Original.Accept();
}
public int GetHostPort()
{
return Original.GetHostPort();
}
public bool Flush()
{
return Original.Flush();
}
public string GetHostName()
{
return Original.GetHostName();
}
public void VersionMatch()
{
if (finished)
{
Original.VersionMatch();
}
else
{
versionMatchQueued = Package.Count;
}
}
public void Send(ZPackage pkg)
{
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_005d: Expected O, but got Unknown
int pos = pkg.GetPos();
pkg.SetPos(0);
int num = pkg.ReadInt();
if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished)
{
ZPackage val = new ZPackage(pkg.GetArray());
val.SetPos(pos);
Package.Add(val);
}
else
{
pkg.SetPos(pos);
Original.Send(pkg);
}
}
}
[HarmonyPriority(800)]
[HarmonyPrefix]
private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc)
{
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Invalid comparison between Unknown and I4
if (!__instance.IsServer())
{
return;
}
BufferingSocket bufferingSocket = new BufferingSocket(rpc.GetSocket());
AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket);
object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
if (val != null && (int)ZNet.m_onlineBackend > 0)
{
FieldInfo fieldInfo = AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket");
object? value = fieldInfo.GetValue(val);
ZPlayFabSocket val2 = (ZPlayFabSocket)((value is ZPlayFabSocket) ? value : null);
if (val2 != null)
{
typeof(ZPlayFabSocket).GetField("m_remotePlayerId").SetValue(bufferingSocket, val2.m_remotePlayerId);
}
fieldInfo.SetValue(val, bufferingSocket);
}
if (__state == null)
{
__state = new Dictionary<Assembly, BufferingSocket>();
}
__state[Assembly.GetExecutingAssembly()] = bufferingSocket;
}
[HarmonyPostfix]
private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc)
{
ZRpc rpc2 = rpc;
ZNet __instance2 = __instance;
Dictionary<Assembly, BufferingSocket> __state2 = __state;
ZNetPeer peer;
if (__instance2.IsServer())
{
object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 });
peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
if (peer == null)
{
SendBufferedData();
}
else
{
((MonoBehaviour)__instance2).StartCoroutine(sendAsync());
}
}
void SendBufferedData()
{
if (rpc2.GetSocket() is BufferingSocket bufferingSocket)
{
AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc2, bufferingSocket.Original);
object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 });
ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null);
if (val != null)
{
AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original);
}
}
BufferingSocket bufferingSocket2 = __state2[Assembly.GetExecutingAssembly()];
bufferingSocket2.finished = true;
for (int i = 0; i < bufferingSocket2.Package.Count; i++)
{
if (i == bufferingSocket2.versionMatchQueued)
{
bufferingSocket2.Original.VersionMatch();
}
bufferingSocket2.Original.Send(bufferingSocket2.Package[i]);
}
if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued)
{
bufferingSocket2.Original.VersionMatch();
}
}
IEnumerator sendAsync()
{
foreach (ConfigSync configSync in configSyncs)
{
List<PackageEntry> entries = new List<PackageEntry>();
if (configSync.CurrentVersion != null)
{
entries.Add(new PackageEntry
{
section = "Internal",
key = "serverversion",
type = typeof(string),
value = configSync.CurrentVersion
});
}
MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
entries.Add(new PackageEntry
{
section = "Internal",
key = "lockexempt",
type = typeof(bool),
value = (((object)listContainsId == null) ? ((object)adminList.Contains(rpc2.GetSocket().GetHostName())) : listContainsId.Invoke(ZNet.instance, new object[2]
{
adminList,
rpc2.GetSocket().GetHostName()
}))
});
ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, entries, partial: false);
yield return ((MonoBehaviour)__instance2).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package));
}
SendBufferedData();
}
}
}
private class PackageEntry
{
public string section = null;
public string key = null;
public Type type = null;
public object? value;
}
[HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")]
private static class PreventSavingServerInfo
{
[HarmonyPrefix]
private static bool Prefix(ConfigEntryBase __instance, ref string __result)
{
OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase))
{
return true;
}
__result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType);
return false;
}
}
[HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")]
private static class PreventConfigRereadChangingValues
{
[HarmonyPrefix]
private static bool Prefix(ConfigEntryBase __instance, string value)
{
OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null)
{
return true;
}
try
{
ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType);
}
catch (Exception ex)
{
Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}");
}
return false;
}
}
private class InvalidDeserializationTypeException : Exception
{
public string expected = null;
public string received = null;
public string field = "";
}
public static bool ProcessingServerUpdate;
public readonly string Name;
public string? DisplayName;
public string? CurrentVersion;
public string? MinimumRequiredVersion;
public bool ModRequired = false;
private bool? forceConfigLocking;
private bool isSourceOfTruth = true;
private static readonly HashSet<ConfigSync> configSyncs;
private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>();
private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>();
private static bool isServer;
private static bool lockExempt;
private OwnConfigEntryBase? lockedConfig = null;
private const byte PARTIAL_CONFIGS = 1;
private const byte FRAGMENTED_CONFIG = 2;
private const byte COMPRESSED_CONFIG = 4;
private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>();
private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>();
private static long packageCounter;
public bool IsLocked
{
get
{
bool? flag = forceConfigLocking;
bool num;
if (!flag.HasValue)
{
if (lockedConfig == null)
{
goto IL_0052;
}
num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0;
}
else
{
num = flag.GetValueOrDefault();
}
if (!num)
{
goto IL_0052;
}
int result = ((!lockExempt) ? 1 : 0);
goto IL_0053;
IL_0053:
return (byte)result != 0;
IL_0052:
result = 0;
goto IL_0053;
}
set
{
forceConfigLocking = value;
}
}
public bool IsAdmin => lockExempt || isSourceOfTruth;
public bool IsSourceOfTruth
{
get
{
return isSourceOfTruth;
}
private set
{
if (value != isSourceOfTruth)
{
isSourceOfTruth = value;
this.SourceOfTruthChanged?.Invoke(value);
}
}
}
public bool InitialSyncDone { get; private set; } = false;
public event Action<bool>? SourceOfTruthChanged;
private event Action? lockedConfigChanged;
static ConfigSync()
{
ProcessingServerUpdate = false;
configSyncs = new HashSet<ConfigSync>();
lockExempt = false;
packageCounter = 0L;
RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle);
}
public ConfigSync(string name)
{
Name = name;
configSyncs.Add(this);
new VersionCheck(this);
}
public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry)
{
ConfigEntry<T> configEntry2 = configEntry;
OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry2);
SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>;
if (syncedEntry == null)
{
syncedEntry = new SyncedConfigEntry<T>(configEntry2);
AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry2).Description, new object[1]
{
new ConfigurationManagerAttributes()
}.Concat(((ConfigEntryBase)configEntry2).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray());
configEntry2.SettingChanged += delegate
{
if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig)
{
Broadcast(ZRoutedRpc.Everybody, (ConfigEntryBase)configEntry2);
}
};
allConfigs.Add(syncedEntry);
}
return syncedEntry;
}
public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible
{
if (lockedConfig != null)
{
throw new Exception("Cannot initialize locking ConfigEntry twice");
}
lockedConfig = AddConfigEntry<T>(lockingConfig);
lockingConfig.SettingChanged += delegate
{
this.lockedConfigChanged?.Invoke();
};
return (SyncedConfigEntry<T>)lockedConfig;
}
internal void AddCustomValue(CustomSyncedValueBase customValue)
{
CustomSyncedValueBase customValue2 = customValue;
if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue2.Identifier))
{
throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)");
}
allCustomValues.Add(customValue2);
allCustomValues = new HashSet<CustomSyncedValueBase>(allCustomValues.OrderByDescending((CustomSyncedValueBase v) => v.Priority));
customValue2.ValueChanged += delegate
{
if (!ProcessingServerUpdate)
{
Broadcast(ZRoutedRpc.Everybody, customValue2);
}
};
}
private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package)
{
lockedConfigChanged += serverLockedSettingChanged;
IsSourceOfTruth = false;
if (HandleConfigSyncRPC(0L, package, clientUpdate: false))
{
InitialSyncDone = true;
}
}
private void RPC_FromOtherClientConfigSync(long sender, ZPackage package)
{
HandleConfigSyncRPC(sender, package, clientUpdate: true);
}
private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate)
{
//IL_0076: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Expected O, but got Unknown
//IL_0250: Unknown result type (might be due to invalid IL or missing references)
//IL_0257: Expected O, but got Unknown
//IL_01ea: Unknown result type (might be due to invalid IL or missing references)
//IL_01f1: Expected O, but got Unknown
try
{
if (isServer && IsLocked)
{
ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc;
object obj;
if (currentRpc == null)
{
obj = null;
}
else
{
ISocket socket = currentRpc.GetSocket();
obj = ((socket != null) ? socket.GetHostName() : null);
}
string text = (string)obj;
if (text != null)
{
MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text }))))
{
return false;
}
}
}
cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv)
{
if (kv.Key < DateTimeOffset.Now.Ticks)
{
configValueCache.Remove(kv.Value);
return true;
}
return false;
});
byte b = package.ReadByte();
if ((b & 2u) != 0)
{
long num = package.ReadLong();
string text2 = sender.ToString() + num;
if (!configValueCache.TryGetValue(text2, out SortedDictionary<int, byte[]> value))
{
value = new SortedDictionary<int, byte[]>();
configValueCache[text2] = value;
cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2));
}
int key = package.ReadInt();
int num2 = package.ReadInt();
value.Add(key, package.ReadByteArray());
if (value.Count < num2)
{
return false;
}
configValueCache.Remove(text2);
package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray());
b = package.ReadByte();
}
ProcessingServerUpdate = true;
if ((b & 4u) != 0)
{
byte[] buffer = package.ReadByteArray();
MemoryStream stream = new MemoryStream(buffer);
MemoryStream memoryStream = new MemoryStream();
using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress))
{
deflateStream.CopyTo(memoryStream);
}
package = new ZPackage(memoryStream.ToArray());
b = package.ReadByte();
}
if ((b & 1) == 0)
{
resetConfigsFromServer();
}
ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package);
ConfigFile val2 = null;
bool saveOnConfigSet = false;
foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues)
{
if (!isServer && configValue.Key.LocalBaseValue == null)
{
configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue;
}
if (val2 == null)
{
val2 = configValue.Key.BaseConfig.ConfigFile;
saveOnConfigSet = val2.SaveOnConfigSet;
val2.SaveOnConfigSet = false;
}
configValue.Key.BaseConfig.BoxedValue = configValue.Value;
}
if (val2 != null)
{
val2.SaveOnConfigSet = saveOnConfigSet;
val2.Save();
}
foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues)
{
if (!isServer)
{
CustomSyncedValueBase key2 = customValue.Key;
if (key2.LocalBaseValue == null)
{
key2.LocalBaseValue = customValue.Key.BoxedValue;
}
}
customValue.Key.BoxedValue = customValue.Value;
}
Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name));
if (!isServer)
{
serverLockedSettingChanged();
}
return true;
}
finally
{
ProcessingServerUpdate = false;
}
}
private ParsedConfigs ReadConfigsFromPackage(