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Valheim
BiomeConqueror
Valheim
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BiomeConqueror
Mod for progression benefits after defeating biome bosses.
turbero
https://github.com/Turbero/valheim-BiomeConqueror
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4.6K
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101KB
Dependency string
turbero-BiomeConqueror-1.4.0
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1 other mods
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Bog Witch Update
CHANGELOG
1.4.0
Reorganized config option names in .cfg file (delete and create the .cfg file again for your convenience)
Fixed important issue that was STILL not cancelling the freezing status after exiting mountains before having killed Moder.
Fixed deer drop when Eikthyr is killed, the extra drop was not matching the .cfg file value
1.3.3
Fixed important issue that was not removing the freezing status after exiting mountain before having killed Moder. Sorry again!
1.3.2
Fixed important issue that was not removing the wet status after exiting swamp before having killed Bonemass. Sorry!
1.3.1
Added new feature to reduce the cooldown on powers by killing top fighters in each biome.
Decrease amount configurable in config file. Set to 0 to disable (default = 60).
List of monsters configurable. Most powerful monsters assigned of each biome by default.
1.3.0
Now after defeating The Elder, also the damage that the new bears receive is increased
Damage to trolls and bears in black forest after defeating The Elder increased to double damage by default in configuration
Fixed wisp light distance when not in Mistlands after killing the Queen (the distance should not be extended)
Fixed wet message after defeating Bonemass in the swamp, the game was spamming it on top left corner on and off even after exiting the biome
Small fix in the version number (1.2.3 still showed as 1.2.2, but now it will show the right number, sorry!)
Code refactor to unify bosses information
1.2.3
Fixed demister range value in the player buff text
Recompiled with latest game version libraries
1.2.2
Added command "/update-old-keys" to refresh old keys in games played before version 1.2.1. Type in chat to recover your benefits.
Small bug fix when reloading the game from title screen
1.2.1
Added new benefit when defeated Fader: extra damage resistant to fire in percentage (configurable, default = 100)
1.2.0
Added new benefit when defeating Eikthyr: deer in meadows drop extra deer meat (configurable, default by 1)
Added new benefit when defeating the Elder: trolls receive more damage in black forests (configurable, default by x1.5)
Updated player key names automatically to avoid conflict with other mods (player doesn't have to do anything about, it will apply automatically)
1.1.2
ServerSync integration
Use worldProgression = true in config file to affect all players in a server if interested
1.1.1
Small fix to apply queen benefit on wisp light immediately after dying
Now you need to defeat the boss in his biome in order to earn the benefit
1.1.0
Added new benefit when Yagluth is defeated. After defeating it, you will no longer be attacked by deathsquitos.
Added option to show benefits as buffs in the player buffs when you enter the corresponding biome.
Added hot key to open compendium (F3 by default)
1.0.4
Wisp buff text updated to show the distance that the demister can cover in meters, giving better understanding of the area with fog removed.
1.0.3
Small fix for configuration file names and compendium texts to avoid confusion.
1.0.2
Description added under "Active effects" in Valheim Compendium to track the new effects
1.0.1
Wisp Light range updated immediately after defeating the queen or updating the config file range parameter without having to equip/remove
Adding world progression option instead of player own battles
1.0.0
Initial version:
After defeating Bonemass, you will no longer get wet with the swamp rain (you will get in other biomes though).
After defeating Moder, you will no longer get frozen in mountains when no wearing freezing protection effects.
After defeating The Queen, the wisp light belt will have the range increased long enough to see your surroundings.
Categories
Mods
Tweaks
Enemies
Server-side
Client-side
Utility
Bog Witch Update