

Amazing Nature offers a comprehensive overhaul of Valheimβs vanilla gameplay, introducing a wide range of new content and enhancements. This includes:
π§© All items with the suffix
_baloriginate from this mod or its extensions.
ποΈ If you don't see all build pieces, you may need a build extension mod like Sears Catalog.
π To view recipes in-game, we recommend using the VNEI mod.
π To get all the changes on existing world, we recommend using the Upgrade World mod.
This mod adds a dynamic health and sleep system. Your characterβs status evolves based on how well you eat and rest:
π§° New Crafting Tables introduced:
Changes to how you obtains access to build stations:
Construction Bench : Unlocked by defeating the first boss and building Antler Engraver and then crafting Carved Wood required to make it.
Ironworks: Unlocked after the third boss is slain to craft lvl 5 extension for Shaman's Table that will allow you to create Emberwood required to make it.
Blackforge: Unlocked after the fifth boss is slain to craft lvl 6 extension for Shaman's Table that will allow you to create Wisp Core required to make it.
One for the Food Prep Table
Two for the Mage (Galdr) Table
πͺ΅ Some wooden build pieces now require Wooden Nails (crafted at the Workbench).
π οΈ Each crafting station has up to 4 extensions to increase capability.
π§© New extensions added:
ποΈ Early-game construction now uses the Raw Wood/Stone Build Set.
π Crafting tables no longer require a roof to function.
ποΈ Vanilla recipes and build pieces have been redistributed across the new crafting tables for smoother progression.
This update introduces a layered condition system where injuries, environment, and damage types interact with each other.
These are applied from physical damage types:
Each wound lasts around 2 minutes and can stack with others.
Bleeding now scales with the number of wounds:
Bleeding can only be triggered by slash or pierce attacks.
Stronger hits of specific damage types can apply additional debuffs:
These effects are applied based on the intensity of incoming damage.
Changes:
Cold is now split into two variants:
Cold (Day)
Cold (Night)
If you are:
you will also gain:
This represents extreme exposure to cold conditions.
You can become Sick when multiple negative conditions combine.
Requirements:
Important:
You are not helpless against these conditions:
First Aid Kit
Capes
Armor & Resistance
| Monster | Loot Items |
|---|---|
| Abomination | CorruptedEitr_bal, AncientSeed, AcaiSeeds_bal, SwampTreeSeeds_bal, HardWood_bal, SoftWood_bal, FineWood |
| Hare | LeatherScraps, AcaiSeeds_bal, Straw_bal |
| Leech | SmallBloodSack_bal, SwampTreeSeeds_bal, RottenMeat |
| Troll_ru | TrollMeat_bal, LeatherScraps, Clay_bal, RottenMeat, Amber, VikingTalisman_bal, RustyBrokenSword_bal, Peningar_bal, RustedScrap_bal, GemChunks_bal, BronzeScrap, CopperScrap, TinScrap_bal |
| Troll | TrollMeat_bal, LeatherScraps, Clay_bal, RottenMeat, Amber, VikingTalisman_bal, RustyBrokenSword_bal, Peningar_bal, RustedScrap_bal, GemChunks_bal, BronzeScrap, CopperScrap, TinScrap_bal |
| Charred_Archer | CorruptedEitr_bal, MagmaStone_bal, FlametalScrap_bal, Ruby, Amethyst_bal, Emerald_bal, Opal_bal, Onyx_bal, Sapphire_bal, VikingTalisman_bal, CursedBone_bal, LeatherScraps, RustedScrap_bal, SilverNecklace, GemChunks_bal |
| Charred_Melee | CorruptedEitr_bal, MagmaStone_bal, FlametalScrap_bal, Ruby, Amethyst_bal, Emerald_bal, Opal_bal, Onyx_bal, Sapphire_bal, VikingTalisman_bal, CursedBone_bal, LeatherScraps, RustedScrap_bal, SilverNecklace, GemChunks_bal |
| Charred_Mage | CorruptedEitr_bal, MagmaStone_bal, FlametalScrap_bal, Ruby, Amethyst_bal, Emerald_bal, Opal_bal, Onyx_bal, Sapphire_bal, VikingTalisman_bal, CursedBone_bal, LeatherScraps, RustedScrap_bal, SilverNecklace, GemChunks_bal |
| Charred_Twitcher | CorruptedEitr_bal, MagmaStone_bal, FlametalScrap_bal, Ruby, Amethyst_bal, Emerald_bal, Opal_bal, Onyx_bal, Sapphire_bal, VikingTalisman_bal, CursedBone_bal, LeatherScraps, RustedScrap_bal, SilverNecklace, GemChunks_bal |
| Surtling | CorruptedEitr_bal, MagmaStone_bal, SurtrAmulet_bal, Ruby, Opal_bal, Onyx_bal |
| Dragon | CorruptedEitr_bal, LeatherScraps, Onyx_bal, Sapphire_bal, DrakeMeat_bal, DrakeSkin_bal |
| GoblinKing | CorruptedEitr_bal, JuteRed, CursedBone_bal, SilverScrap_bal, IronScrap, BronzeScrap, CopperScrap, Amethyst_bal, Emerald_bal, Opal_bal, Onyx_bal, Sapphire_bal, Coins, Peningar_bal, RustedScrap_bal |
| GoblinShaman | CorruptedEitr_bal, SpiritShard_bal, CursedBone_bal, SilverScrap_bal, Peningar_bal, RustedScrap_bal, SilverNecklace, GemChunks_bal, IronScrap, BronzeScrap, CopperScrap, TinScrap_bal, BrassScrap_bal |
| Goblin | RustyBrokenSword_bal, Peningar_bal, RustedScrap_bal, IronScrap, BronzeScrap, CopperScrap, TinScrap_bal, BrassScrap_bal |
| Draugr_Elite | RustedScrap_bal, RustyBrokenSword_bal, CorruptedEitr_bal, SpiritShard_bal, CursedBone_bal, SilverScrap_bal, IronScrap, BronzeScrap, CopperScrap, TinScrap_bal, BrassScrap_bal, Peningar_bal, CryptKey, CultInsignia_bal, SilverNecklace, VikingTalisman_bal, GemChunks_bal |
| Greydwarf_Elite | CorruptedEitr_bal, StrawSeeds_bal, Straw_bal, AppleSeeds_bal, Thistle, Dandelion, Moss_bal, CopperScrap, RustedScrap_bal |
| Skeleton_Poison | CorruptedEitr_bal, RustyBrokenSword_bal, CursedBone_bal, RustedScrap_bal, BronzeScrap, CopperScrap, IronScrap, TinScrap_bal, BrassScrap_bal, GemChunks_bal |
| Skeleton | RustyBrokenSword_bal, CursedBone_bal, BronzeScrap, CopperScrap, TinScrap_bal, RustedScrap_bal, SilverNecklace |
| Skeleton_NoArcher | RustyBrokenSword_bal, CursedBone_bal, BronzeScrap, CopperScrap, TinScrap_bal, RustedScrap_bal, SilverNecklace |
| DraugrArcher | CorruptedEitr_bal, RustyBrokenSword_bal, CursedBone_bal, SpiritShard_bal, IronScrap, BronzeScrap, CopperScrap, TinScrap_bal, BrassScrap_bal, Peningar_bal, CryptKey, RustedScrap_bal, CultInsignia_bal, VikingTalisman_bal, SilverNecklace, GemChunks_bal |
| Draugr | CorruptedEitr_bal, RustyBrokenSword_bal, CursedBone_bal, SpiritShard_bal, IronScrap, BronzeScrap, CopperScrap, TinScrap_bal, BrassScrap_bal, Peningar_bal, CryptKey, RustedScrap_bal, CultInsignia_bal, VikingTalisman_bal, SilverNecklace, GemChunks_bal |
| gd_king | WatcherHeart_bal, Amethyst_bal, FineWood, RoundLog, Wood, ElderBark, Root, StrawSeeds_bal, Straw_bal, AppleSeeds_bal, Thistle, Dandelion |
| Deer | LeatherScraps |
| Hatchling | DrakeSkin_bal, LeatherScraps, BoneFragments |
| BlobElite | LeatherScraps, BoneFragments, Guck, TinScrap_bal, BrassScrap_bal, BronzeScrap, CopperScrap, RustedScrap_bal, AcidSludge_bal |
| Blob | LeatherScraps, BoneFragments, Guck, BronzeScrap, TinScrap_bal, BrassScrap_bal, CopperScrap, RustedScrap_bal, AcidSludge_bal |
| BlobLava | Tar, MagmaStone_bal, Obsidian, Coal, SulfurStone, FlametalScrap_bal, DarksteelScrap_bal, RustedScrap_bal, Opal_bal, Onyx_bal |
| DvergerMage | BoraxCrystal_bal, Ruby, Amethyst_bal, Emerald_bal, Opal_bal, Onyx_bal, Sapphire_bal, SilverScrap_bal, IronScrap, BronzeScrap, BrassScrap_bal, DarksteelScrap_bal, CopperScrap, TinScrap_bal, Peningar_bal, JuteRed, JuteBlue, SilverNecklace, GemChunks_bal |
| DvergerMageFire | BoraxCrystal_bal, Ruby, Amethyst_bal, Emerald_bal, Opal_bal, Onyx_bal, Sapphire_bal, SilverScrap_bal, IronScrap, BronzeScrap, BrassScrap_bal, DarksteelScrap_bal, CopperScrap, TinScrap_bal, Peningar_bal, JuteRed, JuteBlue, SilverNecklace, GemChunks_bal |
| DvergerMageIce | BoraxCrystal_bal, Ruby, Amethyst_bal, Emerald_bal, Opal_bal, Onyx_bal, Sapphire_bal, SilverScrap_bal, IronScrap, BronzeScrap, BrassScrap_bal, DarksteelScrap_bal, CopperScrap, TinScrap_bal, Peningar_bal, JuteRed, JuteBlue, SilverNecklace, GemChunks_bal |
| DvergerMageSupport | BoraxCrystal_bal, Ruby, Amethyst_bal, Emerald_bal, Opal_bal, Onyx_bal, Sapphire_bal, SilverScrap_bal, IronScrap, BronzeScrap, BrassScrap_bal, DarksteelScrap_bal, CopperScrap, TinScrap_bal, Peningar_bal, JuteRed, JuteBlue, SilverNecklace, GemChunks_bal |
| Dverger | BoraxCrystal_bal, Ruby, Amethyst_bal, Emerald_bal, Opal_bal, Onyx_bal, Sapphire_bal, SilverScrap_bal, IronScrap, BronzeScrap, BrassScrap_bal, DarksteelScrap_bal, CopperScrap, TinScrap_bal, Peningar_bal, JuteRed, JuteBlue, SilverNecklace, GemChunks_bal |
| Tick | SmallBloodSack_bal, Bloodbag |
| StoneGolem | DarkIron_bal, CopperOre, TinOre, IronOre, SilverOre, Ruby, Amethyst_bal, Emerald_bal, Opal_bal, Onyx_bal, Sapphire_bal, LimeStone_bal, GemChunks_bal |
| Bonemass | SoulCore_bal, SpiritShard_bal, CorruptedEitr_bal, CursedBone_bal, BoneFragments, Ooze, Guck, IronScrap, BrassScrap_bal, DarksteelScrap_bal, BronzeScrap, CopperScrap, RustedScrap_bal |
| Greyling | Straw_bal, Dandelion, Mushroom, Raspberry, Blueberries |
| Greydwarf | StrawSeeds_bal, Straw_bal, AppleSeeds_bal, Thistle, Dandelion, Moss_bal |
| Greydwarf_Shaman | StrawSeeds_bal, Straw_bal, AppleSeeds_bal, Thistle, Dandelion, Moss_bal, CopperScrap |
| SeekerBrute | SeekerBrain_bal, RawSilk_bal, AcidSludge_bal, Larva_bal |
| Seeker | SeekerBrain_bal, RawSilk_bal |
| SeekerQueen | RawSilk_bal, BugMeat, GiantBloodSack, Mandible, CorruptedEitr_bal, Chitin, Bilebag, Carapace, Bloodbag, AcidSludge_bal |
| Eikthyr | LeatherScraps, DeerHide, Moss_bal, Straw_bal, StrawSeeds_bal, AppleSeeds_bal, DeerMeat |
| Boar | BoarHide_bal |
| Ghost | BoneFragments, RottenMeat, ArrowFlint, SilverNecklace, CopperScrap, RustedScrap_bal, Amber, Peningar_bal, Coins |
| Ulv | LeatherScraps, WolfMeat, WolfHairBundle, Bloodbag, BoneFragments, FenringMeat_bal, WolfClaw |
| Fenring | FenringMeat_bal, SilverScrap_bal, LeatherScraps, IronScrap, BronzeScrap, CorruptedEitr_bal, RustedScrap_bal, FenringInsygnia_bal, WolfHairBundle, WolfClaw |
| Fenring_Cultist | SilverScrap_bal, LeatherScraps, IronScrap, BronzeScrap, FenringMeat_bal, CorruptedEitr_bal, RustedScrap_bal, JuteRed, FenringInsygnia_bal, WolfHairBundle |
| Bat | SmallBloodSack_bal, Bloodbag, BoneFragments, LeatherScraps, BatWing_bal |
| Serpent | LeatherScraps, SerpentEgg_bal, SeaPearl_bal, BoneFragments, FreshSeaweed, RottenMeat, SmallBloodSack_bal, Bloodbag, MeatScrap_bal, FishRaw |
| BonemawSerpent | LeatherScraps, BoneFragments, BonemawSerpentScale, SmallBloodSack_bal, CursedBone_bal |
CarvedDeerSkull_bal x3SeekerBrain_bal x5Loot drops have been rebalanced to make encounters more rewarding while maintaining progression and challenge:
| βοΈ Monster Type | π¦ Loot Behavior |
|---|---|
| Standard Monsters | Max 3 loot drops |
| Elite Monsters | Max 3 + 1 loot |
| Big Monsters | Max 3 + 2 loot |
| β Starred Monsters | Gain +1 loot per star |
| π Bosses | Unlimited loot β no cap |
| π§± Big Monsters | π§ Elite Monsters |
|---|---|
| Serpent | DraugrElite |
| Troll | CorpseCollector_bal |
| Morgen | Bear_bal |
| BonemawSerpent | PolarBear_bal |
| TrollOutcast_bal | Stormdrake_bal |
| TrollBrute_bal | Fenring_Brute_bal |
| Abomination | Frostbjorn_bal |
| AshlandsGolem_bal | Lox |
| StoneGolem | GoblinBrute |
| TrollUndead_bal | Skeleton_Hildir_nochest |
| TrollAshlands | GoblinBruteBros_nochest |
| FallenValkyrie | GoblinShaman_Hildir_nochest |
| Gjall | GoblinBrute_Hildir |
| GoblinBruteBros | Fenring_Cultist_Hildir_nochest |
| Skeleton_Hildir | |
| GoblinShaman_Hildir | |
| Fenring_Cultist_Hildir |
β οΈ Note: Monsters with _bal come from Monster Mayhem but may not be yet implemented
Here's how far from the world center you can expect to find each boss altar:
| π§ββοΈ Boss Name | π Distance from Center |
|---|---|
| Eikthyr | 300 m β 800 m |
| The Elder | 1 000 m β 2 500 m |
| Bonemass | 1 500 m β 3 500 m |
| Moder | 300 m β 5 000 m |
| Yagluth | 3 000 m β 7 000 m |
| The Queen | 5 500 m β 8 500 m |
β οΈ Note: βFaderβ (Ashlands boss) is not listed due to undefined spawn distance.
DyeKit_bal instead of guck, coal, berries, etc.| Description | Preview |
|---|---|
| Nature Showcase | Ko-fi Gallery Showcase 1 |
| Nature Showcase | Ko-fi Gallery Showcase 2 |
| Vegetation | ![]() |
| Build Pieces | ![]() |
| Item | ![]() |
.json files in the mod folderScroll down for complete FAQs, changelogs, and prefab lists.
You only need to use those commands on already discovered part of your map. Non discovered will add my custom modifications. New maps don't require commands.
The list
The list
There are no configs. There will be none. The mod is intendent to be played the way it is. If you want changes there are tools like WackyDB and Expand World that can edit most of stuff in the mod. If changes you require are beyond that then this mod might not be for your taste.
This mode does not require server sync to work at all. There is nothing to sync as there is no configs.
Translation files are not sync they are only for local player usage.
Its either a bug with missing translations or you did not upload translations to your game. translations found in config folder under BalrondAmazingNature-translation default file is English.json. If you don't have this file . please re-download the mod and move the file to proper location.
translations found in config folder under BalrondAmazingNature-translation default file is English.json
Copy the default English.json rename it to Language supported by the game ex Polish.json and write your translations ex "tag_thswordsilver_bal_description":"MΓ³j nowy wspaniaΕy opis"
Yes you actually can ! If you add the name you see in brackets in game ex [ somename_something ] to the YourLanguage.json as "somename_something": "My translation" it will translate the other mod stuff as well as long as the mod is loaded after BalrondAmazingNature and the mod is present in plugins.
Kill Eikthyr build extension Engraver to get your workbench to lvl 4, craft Carved Wood then craft Table Bundle: Construction Bench
Kill Elder use his heart to build Shaman's Table
Make every extension for the table by making sur eyou made
Get your Shaman's table to lvl 4 craft emberwood and then use it to craft Table Bundle : Ironworks
Yep you need Construction Bench all workbench items above Leather Armor is now there.
Yep you need Ironworks all Blackmetal/Silver stuff is now there.
Kill Fader use 1x Fader Drop alongside other items.
You probalby didnt but you entered Crypts so it got used up. Go get another one from elder or Draugur Elite.
The slight change in recipe cost now it requires a Ruby.
You now craft Ceramic Mold using Queen's Drop and then you put the mold in Kiln to get Ceramic Plate. To make a mold you need Queens drop a bunch of marble resin and iron. you create them in bulk of 40.
Yes scrap no longer goes to Smelter/Furnace depending on metal you make it on one of tables
You can throw in trophies or some of food items(puke berries and rotten meat) and get Enriched Soil used in some build and new plant.
Its a utility tool for converting 1 wood type into another. THe conversion is downwards so you ex Fine wood into 4 pieces of Wood. It accepts any wood type other then Wood. Require a SawBlade that gets used after certian amount of cuts.
Its a utility tool for converting Leather Scraps into specific leather using special item patchwork Leather. Patchwork leather is converted into 2 of specified Leather ex. PatchworkLox will create 2x LoxPelt. It uses Bronze Nails as fuel.
You need Raw silk drop from Seekers or first make Raw Silk from Silk Scrap you can get from Webs You put Raw silk into Spinning Wheel.
You can make them in bundles using 1 of wood type specified in recipe.
You can make them by gathering Straw. Straw can be gained form Dry Grass found in wilds or by planting it yourself using seeds.
You can buy i from Haldor after Moder is dead so you can then craft Jute Red or Jute Blue
A random drop form rocks or find a deposit in Meadows or Moutains.
you need a deposit in Mistlands. Glowing Yellow crystal called Borax and few other materials.
You can buy Apples from Haldor after Elder is dead or you can plant them using seeds that you can get by Crushing Apples or as drop form Black forest
You now need to craft FishWrapsUncooked_bal and put them in Oven.
For changelog please check Tab Changelog on mod page