0.9.9

- Fixes a scenario that could cause CombatSpirit to turn all wolves into spirit wolves

0.9.8

- Fixes potential Error caused by character deaths without a cause

0.9.7

- Fixes cover of darkness allowing infinite bat spawning with near instant usage weapons
   - Cover of darkness now has a default limit of 2, 4, 6 bats (additive) based on gem level
- Fixes taming complaints about spawned bats

0.9.6

- Fix weight reduction displaying a lower inventory weight than it should
- Fix cover of darkness bats becoming hostile when unloaded and reloaded

0.9.5

- Bog Witch update, no change.

0.9.4

- Improvements for translations
- Fixes missing translations for gem type headers

0.9.3

- Fix inferno activation chance

0.9.2

- Changes the damage formula for coinhoarder and sets a soft cap for how large the bonus can get

0.9.1

- Fix race condition with combat spirit

0.9.0

- Added Staggering Block
- Added Burning Guard
- Added Freezing Guard
- Added Wet Worker
- Added Eitr Fused
- Added Farmer
- Added Synergy Waterproof
- Added Synergy Spellsword
- Fixes Harvest damage types not being applied when harvesting everything
- Reduces gem default spawn rates in non-primary biomes
- Added text size auto-resize to support the larger list of synergies

0.7.5

- Fix localization of gem descriptions
- Fix localization of gem names
- Add stylized gem names
- Fix carry weight gem not reducing item inventory weight contribution

0.7.3

- Adds more gem name localizations

0.7.3

- Stop localizing some instances of gem names

0.7.2

- Adds localization to gem names
- Adds localization to gem socket names

0.7.1

- Spaces all gem effects
- fix misspelling of opal

0.7.0

- Updated powers with multiple values to no longer be static for the secondary values
- Added new gem powers
	- Retribution, a chance to return some of the blocked damage (can be significant)
	- EitrConversion, a chance to restore Eitr on block
- Added Synergies
	- CombatSpirit - Summon a spirit wolf to aid you when you enter combat, lives for a moderate time and has a respawn cooldown.
	- WeaponMaster - Increase all of the physical weapon skill levels.
	- SlipperyWhenWet - Significant increase to speed when wet
	- IntenseFire - Increases fire resistance and chance to trigger Inferno.
- Added translation support for many languages.

0.2.6

- Updated crystal materials

0.2.5

- Fix Chop damage adjustment being applied correctly
- Add UI feedback for direct bonus damage effects added by this mod
- Changed coingreed to spawn coins in a singular stack

0.2.4

- Fix stamina regen to be a fraction increase
- Adjusting gem colors to reduce crystal whiteness
- Increased base stamina regeneration bonuses from crystals

0.2.3

- Visual display of skill increase percentages from skill gems

0.2.2

- Null check for Coingreed to prevent error on player spawn/respawn

0.2.1

- Fixes stamina consumption for WeaponReducedStamina

0.2.0

- Added CoverOfDarkness to Opal
- Removes Jotunn dependency
- Changes coingreed to apply only to character deaths killed by the player
- Removed excess logging
- Removed debug logging option

0.1.0

- Initial release, I'm sure I forgot something
- Its way past my bedtime
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